//////////////////////////////////////// // // // Generated by CEO's YAAAG - V1.2 // // (Yet Another Arya Addon Generator) // // // //////////////////////////////////////// using System; using Server; using Server.Items; namespace Server.Items { public class drguildyardnsAddon : BaseAddon { private static int[,] m_AddOnSimpleComponents = new int[,] { {3512, 0, -26, 0}, {3512, 0, -25, 0}, {3512, 0, -24, 0}// 1 2 3 , {3512, 0, -23, 0}, {3512, 0, -22, 0}, {3512, 0, -21, 0}// 4 5 6 , {3512, 0, -20, 0}, {3512, 0, -19, 0}, {3512, 0, -18, 0}// 7 8 9 , {3512, 0, -17, 0}, {3512, 0, -16, 0}, {3512, 0, -15, 0}// 10 11 12 , {3512, 0, -14, 0}, {3512, 0, -13, 0}, {3512, 0, -12, 0}// 13 14 15 , {3512, 0, -11, 0}, {3512, 0, -10, 0}, {3512, 0, -9, 0}// 16 17 18 , {3512, 0, -8, 0}, {3512, 0, -7, 0}, {3512, 0, -6, 0}// 19 20 21 , {3512, 0, -5, 0}, {3512, 0, -4, 0}, {3512, 0, -3, 0}// 22 23 24 , {3512, 0, -2, 0}, {3512, 0, -1, 0}, {3512, 0, 0, 0}// 25 26 27 , {3512, 0, 1, 0}, {3512, 0, 2, 0}, {3512, 0, 3, 0}// 28 29 30 , {3512, 0, 4, 0}, {3512, 0, 5, 0}, {3512, 0, 6, 0}// 31 32 33 , {3512, 0, 7, 0}, {3512, 0, 8, 0}, {3512, 0, 9, 0}// 34 35 36 , {3512, 0, 10, 0}, {3512, 0, 11, 0}, {3512, 0, 12, 0}// 37 38 39 , {3512, 0, 13, 0}, {3512, 0, 14, 0}, {3512, 0, 15, 0}// 40 41 42 , {3512, 0, 16, 0}, {3512, 0, 17, 0}, {3512, 0, 18, 0}// 43 44 45 , {3512, 0, 19, 0}, {3512, 0, 20, 0}, {3512, 0, 21, 0}// 46 47 48 , {3512, 0, 22, 0}, {3512, 0, 23, 0}, {3512, 0, 24, 0}// 49 50 51 , {3512, 0, 25, 0}, {3512, 0, 26, 0}, {3512, 0, 27, 0}// 52 53 54 }; public override BaseAddonDeed Deed { get { return new drguildyardnsAddonDeed(); } } [ Constructable ] public drguildyardnsAddon() { for (int i = 0; i < m_AddOnSimpleComponents.Length / 4; i++) AddComponent( new AddonComponent( m_AddOnSimpleComponents[i,0] ), m_AddOnSimpleComponents[i,1], m_AddOnSimpleComponents[i,2], m_AddOnSimpleComponents[i,3] ); } public drguildyardnsAddon( Serial serial ) : base( serial ) { } public override void Serialize( GenericWriter writer ) { base.Serialize( writer ); writer.Write( 0 ); // Version } public override void Deserialize( GenericReader reader ) { base.Deserialize( reader ); int version = reader.ReadInt(); } } public class drguildyardnsAddonDeed : BaseAddonDeed { public override BaseAddon Addon { get { return new drguildyardnsAddon(); } } [Constructable] public drguildyardnsAddonDeed() { Name = "drguildyardns"; } public drguildyardnsAddonDeed( Serial serial ) : base( serial ) { } public override void Serialize( GenericWriter writer ) { base.Serialize( writer ); writer.Write( 0 ); // Version } public override void Deserialize( GenericReader reader ) { base.Deserialize( reader ); int version = reader.ReadInt(); } } }