///////////////////////////////////////////////// // // Automatically generated by the // AddonGenerator script by Arya // ///////////////////////////////////////////////// using System; using Server; using Server.Items; namespace Server.Items { public class EasterBunnysShackAddon : BaseAddon { public override BaseAddonDeed Deed { get { return new EasterBunnysShackAddonDeed(); } } [ Constructable ] public EasterBunnysShackAddon() { AddonComponent ac; ac = new AddonComponent( 12584 ); ac.Hue = 1153; AddComponent( ac, -1, 0, 1 ); ac = new AddonComponent( 12585 ); ac.Hue = 1153; AddComponent( ac, 1, 0, 3 ); ac = new AddonComponent( 2485 ); ac.Hue = 1161; AddComponent( ac, -1, 0, 5 ); ac = new AddonComponent( 2485 ); ac.Hue = 1161; AddComponent( ac, 1, 0, 2 ); ac = new AddonComponent( 8900 ); AddComponent( ac, 0, -1, 3 ); ac = new AddonComponent( 13001 ); AddComponent( ac, -1, -1, 0 ); ac = new AddonComponent( 13001 ); AddComponent( ac, -1, 0, 0 ); ac = new AddonComponent( 13001 ); AddComponent( ac, -1, 1, 0 ); ac = new AddonComponent( 13001 ); AddComponent( ac, 0, -1, 0 ); ac = new AddonComponent( 13001 ); AddComponent( ac, 0, 0, 0 ); ac = new AddonComponent( 13001 ); AddComponent( ac, 0, 1, 0 ); ac = new AddonComponent( 13001 ); AddComponent( ac, 1, -1, 0 ); ac = new AddonComponent( 13001 ); AddComponent( ac, 1, 0, 0 ); ac = new AddonComponent( 13001 ); AddComponent( ac, 1, 1, 0 ); ac = new AddonComponent( 3190 ); AddComponent( ac, -1, 1, 1 ); ac = new AddonComponent( 3190 ); AddComponent( ac, 0, 1, 1 ); ac = new AddonComponent( 3190 ); AddComponent( ac, 1, 1, 1 ); ac = new AddonComponent( 7025 ); AddComponent( ac, 1, -1, 1 ); ac = new AddonComponent( 4090 ); AddComponent( ac, -1, -1, 1 ); ac = new AddonComponent( 3127 ); AddComponent( ac, 0, 0, 2 ); ac = new AddonComponent( 3252 ); AddComponent( ac, 1, -1, 2 ); ac = new AddonComponent( 3253 ); AddComponent( ac, 1, -1, 2 ); ac = new AddonComponent( 3258 ); AddComponent( ac, 1, -1, 2 ); } public EasterBunnysShackAddon( Serial serial ) : base( serial ) { } public override void Serialize( GenericWriter writer ) { base.Serialize( writer ); writer.Write( 0 ); // Version } public override void Deserialize( GenericReader reader ) { base.Deserialize( reader ); int version = reader.ReadInt(); } } public class EasterBunnysShackAddonDeed : BaseAddonDeed { public override BaseAddon Addon { get { return new EasterBunnysShackAddon(); } } [Constructable] public EasterBunnysShackAddonDeed() { Name = "EasterBunnysShack"; } public EasterBunnysShackAddonDeed( Serial serial ) : base( serial ) { } public override void Serialize( GenericWriter writer ) { base.Serialize( writer ); writer.Write( 0 ); // Version } public override void Deserialize( GenericReader reader ) { base.Deserialize( reader ); int version = reader.ReadInt(); } } }