///////////////////////////////////////////////// // // Automatically generated by the // AddonGenerator script by Arya // ///////////////////////////////////////////////// using System; using Server; using Server.Items; namespace Server.Items { public class CrazeMazeWallsAddon : BaseAddon { public override BaseAddonDeed Deed { get { return new CrazeMazeWallsAddonDeed(); } } [ Constructable ] public CrazeMazeWallsAddon() { AddonComponent ac; ac = new AddonComponent( 345 ); AddComponent( ac, -9, -9, 0 ); ac = new AddonComponent( 345 ); AddComponent( ac, -8, -9, 0 ); ac = new AddonComponent( 345 ); AddComponent( ac, -7, -9, 0 ); ac = new AddonComponent( 345 ); AddComponent( ac, -6, -9, 0 ); ac = new AddonComponent( 345 ); AddComponent( ac, -5, -9, 0 ); ac = new AddonComponent( 345 ); AddComponent( ac, -4, -9, 0 ); ac = new AddonComponent( 345 ); AddComponent( ac, -3, -9, 0 ); ac = new AddonComponent( 345 ); AddComponent( ac, -2, -9, 0 ); ac = new AddonComponent( 347 ); AddComponent( ac, -10, -9, 0 ); ac = new AddonComponent( 346 ); AddComponent( ac, -10, -8, 0 ); ac = new AddonComponent( 346 ); AddComponent( ac, -10, -7, 0 ); ac = new AddonComponent( 346 ); AddComponent( ac, -10, -6, 0 ); ac = new AddonComponent( 346 ); AddComponent( ac, -10, -5, 0 ); ac = new AddonComponent( 346 ); AddComponent( ac, -10, -4, 0 ); ac = new AddonComponent( 346 ); AddComponent( ac, -10, -3, 0 ); ac = new AddonComponent( 346 ); AddComponent( ac, -10, -2, 0 ); ac = new AddonComponent( 346 ); AddComponent( ac, -10, -1, 0 ); ac = new AddonComponent( 346 ); AddComponent( ac, -10, 0, 0 ); ac = new AddonComponent( 346 ); AddComponent( ac, -10, 1, 0 ); ac = new AddonComponent( 346 ); AddComponent( ac, -10, 2, 0 ); ac = new AddonComponent( 346 ); AddComponent( ac, -10, 3, 0 ); ac = new AddonComponent( 346 ); AddComponent( ac, -10, 4, 0 ); ac = new AddonComponent( 346 ); AddComponent( ac, -10, 5, 0 ); ac = new AddonComponent( 346 ); AddComponent( ac, -10, 6, 0 ); ac = new AddonComponent( 346 ); AddComponent( ac, -10, 7, 0 ); ac = new AddonComponent( 345 ); AddComponent( ac, -9, 10, 0 ); ac = new AddonComponent( 345 ); AddComponent( ac, -8, 10, 0 ); ac = new AddonComponent( 345 ); AddComponent( ac, -7, 10, 0 ); ac = new AddonComponent( 345 ); AddComponent( ac, -6, 10, 0 ); ac = new AddonComponent( 345 ); AddComponent( ac, -5, 10, 0 ); ac = new AddonComponent( 345 ); AddComponent( ac, -4, 10, 0 ); ac = new AddonComponent( 345 ); AddComponent( ac, -3, 10, 0 ); ac = new AddonComponent( 345 ); AddComponent( ac, -2, 10, 0 ); ac = new AddonComponent( 346 ); AddComponent( ac, -10, 8, 0 ); ac = new AddonComponent( 346 ); AddComponent( ac, -10, 9, 0 ); ac = new AddonComponent( 346 ); AddComponent( ac, -10, 10, 0 ); ac = new AddonComponent( 345 ); AddComponent( ac, -1, -9, 0 ); ac = new AddonComponent( 345 ); AddComponent( ac, 0, -9, 0 ); ac = new AddonComponent( 345 ); AddComponent( ac, 1, -9, 0 ); ac = new AddonComponent( 345 ); AddComponent( ac, 2, -9, 0 ); ac = new AddonComponent( 345 ); AddComponent( ac, 3, -9, 0 ); ac = new AddonComponent( 345 ); AddComponent( ac, 4, -9, 0 ); ac = new AddonComponent( 345 ); AddComponent( ac, 5, -9, 0 ); ac = new AddonComponent( 345 ); AddComponent( ac, 6, -9, 0 ); ac = new AddonComponent( 345 ); AddComponent( ac, 7, -9, 0 ); ac = new AddonComponent( 345 ); AddComponent( ac, 8, -9, 0 ); ac = new AddonComponent( 345 ); AddComponent( ac, 9, -9, 0 ); ac = new AddonComponent( 345 ); AddComponent( ac, 10, -9, 0 ); ac = new AddonComponent( 345 ); AddComponent( ac, 11, -9, 0 ); ac = new AddonComponent( 346 ); AddComponent( ac, 11, -8, 0 ); ac = new AddonComponent( 346 ); AddComponent( ac, 11, -7, 0 ); ac = new AddonComponent( 346 ); AddComponent( ac, 11, -6, 0 ); ac = new AddonComponent( 346 ); AddComponent( ac, 11, -5, 0 ); ac = new AddonComponent( 346 ); AddComponent( ac, 11, -4, 0 ); ac = new AddonComponent( 346 ); AddComponent( ac, 11, -3, 0 ); ac = new AddonComponent( 346 ); AddComponent( ac, 11, -2, 0 ); ac = new AddonComponent( 346 ); AddComponent( ac, 11, -1, 0 ); ac = new AddonComponent( 346 ); AddComponent( ac, 11, 0, 0 ); ac = new AddonComponent( 346 ); AddComponent( ac, 11, 1, 0 ); ac = new AddonComponent( 346 ); AddComponent( ac, 11, 2, 0 ); ac = new AddonComponent( 346 ); AddComponent( ac, 11, 3, 0 ); ac = new AddonComponent( 346 ); AddComponent( ac, 11, 4, 0 ); ac = new AddonComponent( 346 ); AddComponent( ac, 11, 5, 0 ); ac = new AddonComponent( 346 ); AddComponent( ac, 11, 6, 0 ); ac = new AddonComponent( 346 ); AddComponent( ac, 11, 7, 0 ); ac = new AddonComponent( 345 ); AddComponent( ac, -1, 10, 0 ); ac = new AddonComponent( 345 ); AddComponent( ac, 0, 10, 0 ); ac = new AddonComponent( 345 ); AddComponent( ac, 1, 10, 0 ); ac = new AddonComponent( 345 ); AddComponent( ac, 2, 10, 0 ); ac = new AddonComponent( 345 ); AddComponent( ac, 3, 10, 0 ); ac = new AddonComponent( 345 ); AddComponent( ac, 4, 10, 0 ); ac = new AddonComponent( 345 ); AddComponent( ac, 5, 10, 0 ); ac = new AddonComponent( 345 ); AddComponent( ac, 6, 10, 0 ); ac = new AddonComponent( 345 ); AddComponent( ac, 7, 10, 0 ); ac = new AddonComponent( 345 ); AddComponent( ac, 8, 10, 0 ); ac = new AddonComponent( 345 ); AddComponent( ac, 9, 10, 0 ); ac = new AddonComponent( 345 ); AddComponent( ac, 10, 10, 0 ); ac = new AddonComponent( 345 ); AddComponent( ac, 11, 10, 0 ); ac = new AddonComponent( 346 ); AddComponent( ac, 11, 8, 0 ); ac = new AddonComponent( 346 ); AddComponent( ac, 11, 9, 0 ); ac = new AddonComponent( 346 ); AddComponent( ac, 11, 10, 0 ); } public CrazeMazeWallsAddon( Serial serial ) : base( serial ) { } public override void Serialize( GenericWriter writer ) { base.Serialize( writer ); writer.Write( 0 ); // Version } public override void Deserialize( GenericReader reader ) { base.Deserialize( reader ); int version = reader.ReadInt(); } } public class CrazeMazeWallsAddonDeed : BaseAddonDeed { public override BaseAddon Addon { get { return new CrazeMazeWallsAddon(); } } [Constructable] public CrazeMazeWallsAddonDeed() { Name = "CrazeMazeWalls"; } public CrazeMazeWallsAddonDeed( Serial serial ) : base( serial ) { } public override void Serialize( GenericWriter writer ) { base.Serialize( writer ); writer.Write( 0 ); // Version } public override void Deserialize( GenericReader reader ) { base.Deserialize( reader ); int version = reader.ReadInt(); } } }