using System; namespace Server.Items { public class PaperSlidingDoor : BaseDoor { [Constructable] public PaperSlidingDoor(DoorFacing facing) : base(0x2A05 + (2 * (int)facing), 0x2A06 + (2 * (int)facing), 0x539, 0x539, new Point3D(0, 0, 0)) { } public PaperSlidingDoor(Serial serial) : base(serial) { } public override void Serialize(GenericWriter writer) { base.Serialize(writer); writer.Write((int)0); // version } public override void Deserialize(GenericReader reader) { base.Deserialize(reader); int version = reader.ReadInt(); } } public class ClothSlidingDoor : BaseDoor { [Constructable] public ClothSlidingDoor(DoorFacing facing) : base(0x2A0D + (2 * (int)facing), 0x2A0E + (2 * (int)facing), 0x539, 0x539, new Point3D(0, 0, 0)) { } public ClothSlidingDoor(Serial serial) : base(serial) { } public override void Serialize(GenericWriter writer) { base.Serialize(writer); writer.Write((int)0); // version } public override void Deserialize(GenericReader reader) { base.Deserialize(reader); int version = reader.ReadInt(); } } public class WoodenSlidingDoor : BaseDoor { [Constructable] public WoodenSlidingDoor(DoorFacing facing) : base(0x2A15 + (2 * (int)facing), 0x2A16 + (2 * (int)facing), 0x539, 0x539, new Point3D(0, 0, 0)) { } public WoodenSlidingDoor(Serial serial) : base(serial) { } public override void Serialize(GenericWriter writer) { base.Serialize(writer); writer.Write((int)0); // version } public override void Deserialize(GenericReader reader) { base.Deserialize(reader); int version = reader.ReadInt(); } } }