using System; using Server.Mobiles; namespace Server.Items { public class TotemOfVoid : BaseTalisman { public override bool IsArtifact { get { return true; } } public override int LabelNumber { get { return 1075035; } }// Totem of the Void public override bool ForceShowName { get { return true; } } [Constructable] public TotemOfVoid() : base(0x2F5B) { Hue = 0x2D0; MaxChargeTime = 1800; Blessed = GetRandomBlessed(); Protection = GetRandomProtection(false); Attributes.RegenHits = 2; Attributes.LowerManaCost = 10; } public TotemOfVoid(Serial serial) : base(serial) { } public override Type GetSummoner() { return Utility.RandomBool() ? typeof(SummonedSkeletalKnight) : typeof(SummonedSheep); } public override void Serialize(GenericWriter writer) { base.Serialize(writer); writer.Write((int)1); // version } public override void Deserialize(GenericReader reader) { base.Deserialize(reader); int version = reader.ReadInt(); } } }