using System; using Server; namespace Server.Items { public class CentaurCostume : BaseCostume { public override string CreatureName { get { return "centaur"; } } [Constructable] public CentaurCostume() : base() { this.CostumeBody = 101; } public override int LabelNumber { get { return 1114235; } }// centaur costume public CentaurCostume(Serial serial) : base(serial) { } public override void Serialize(GenericWriter writer) { base.Serialize(writer); writer.Write((int)0); } public override void Deserialize(GenericReader reader) { base.Deserialize(reader); int version = reader.ReadInt(); } } }