using System; namespace Server.Items { public abstract class BaseFloor : Item { public BaseFloor(int itemID, int count) : base(Utility.Random(itemID, count)) { this.Movable = false; } public BaseFloor(Serial serial) : base(serial) { } public override void Serialize(GenericWriter writer) { base.Serialize(writer); writer.Write((int)0); // version } public override void Deserialize(GenericReader reader) { base.Deserialize(reader); int version = reader.ReadInt(); } } public class StonePaversLight : BaseFloor { [Constructable] public StonePaversLight() : base(0x519, 4) { } public StonePaversLight(Serial serial) : base(serial) { } public override void Serialize(GenericWriter writer) { base.Serialize(writer); writer.Write((int)0); // version } public override void Deserialize(GenericReader reader) { base.Deserialize(reader); int version = reader.ReadInt(); } } public class StonePaversMedium : BaseFloor { [Constructable] public StonePaversMedium() : base(0x51D, 4) { } public StonePaversMedium(Serial serial) : base(serial) { } public override void Serialize(GenericWriter writer) { base.Serialize(writer); writer.Write((int)0); // version } public override void Deserialize(GenericReader reader) { base.Deserialize(reader); int version = reader.ReadInt(); } } public class StonePaversDark : BaseFloor { [Constructable] public StonePaversDark() : base(0x521, 4) { } public StonePaversDark(Serial serial) : base(serial) { } public override void Serialize(GenericWriter writer) { base.Serialize(writer); writer.Write((int)0); // version } public override void Deserialize(GenericReader reader) { base.Deserialize(reader); int version = reader.ReadInt(); } } public class GreyFlagstones : BaseFloor { [Constructable] public GreyFlagstones() : base(0x4FC, 4) { } public GreyFlagstones(Serial serial) : base(serial) { } public override void Serialize(GenericWriter writer) { base.Serialize(writer); writer.Write((int)0); // version } public override void Deserialize(GenericReader reader) { base.Deserialize(reader); int version = reader.ReadInt(); } } public class SandFlagstones : BaseFloor { [Constructable] public SandFlagstones() : base(0x500, 4) { } public SandFlagstones(Serial serial) : base(serial) { } public override void Serialize(GenericWriter writer) { base.Serialize(writer); writer.Write((int)0); // version } public override void Deserialize(GenericReader reader) { base.Deserialize(reader); int version = reader.ReadInt(); } } public class MarbleFloor : BaseFloor { [Constructable] public MarbleFloor() : base(0x50D, 2) { } public MarbleFloor(Serial serial) : base(serial) { } public override void Serialize(GenericWriter writer) { base.Serialize(writer); writer.Write((int)0); // version } public override void Deserialize(GenericReader reader) { base.Deserialize(reader); int version = reader.ReadInt(); } } public class GreenMarbleFloor : BaseFloor { [Constructable] public GreenMarbleFloor() : base(0x50F, 2) { } public GreenMarbleFloor(Serial serial) : base(serial) { } public override void Serialize(GenericWriter writer) { base.Serialize(writer); writer.Write((int)0); // version } public override void Deserialize(GenericReader reader) { base.Deserialize(reader); int version = reader.ReadInt(); } } public class GreyMarbleFloor : BaseFloor { [Constructable] public GreyMarbleFloor() : base(0x511, 4) { } public GreyMarbleFloor(Serial serial) : base(serial) { } public override void Serialize(GenericWriter writer) { base.Serialize(writer); writer.Write((int)0); // version } public override void Deserialize(GenericReader reader) { base.Deserialize(reader); int version = reader.ReadInt(); } } public class CobblestonesFloor : BaseFloor { [Constructable] public CobblestonesFloor() : base(0x515, 4) { } public CobblestonesFloor(Serial serial) : base(serial) { } public override void Serialize(GenericWriter writer) { base.Serialize(writer); writer.Write((int)0); // version } public override void Deserialize(GenericReader reader) { base.Deserialize(reader); int version = reader.ReadInt(); } } public class SandstoneFloorN : BaseFloor { [Constructable] public SandstoneFloorN() : base(0x525, 4) { } public SandstoneFloorN(Serial serial) : base(serial) { } public override void Serialize(GenericWriter writer) { base.Serialize(writer); writer.Write((int)0); // version } public override void Deserialize(GenericReader reader) { base.Deserialize(reader); int version = reader.ReadInt(); } } public class SandstoneFloorW : BaseFloor { [Constructable] public SandstoneFloorW() : base(0x529, 4) { } public SandstoneFloorW(Serial serial) : base(serial) { } public override void Serialize(GenericWriter writer) { base.Serialize(writer); writer.Write((int)0); // version } public override void Deserialize(GenericReader reader) { base.Deserialize(reader); int version = reader.ReadInt(); } } public class DarkSandstoneFloorN : BaseFloor { [Constructable] public DarkSandstoneFloorN() : base(0x52F, 4) { } public DarkSandstoneFloorN(Serial serial) : base(serial) { } public override void Serialize(GenericWriter writer) { base.Serialize(writer); writer.Write((int)0); // version } public override void Deserialize(GenericReader reader) { base.Deserialize(reader); int version = reader.ReadInt(); } } public class DarkSandstoneFloorW : BaseFloor { [Constructable] public DarkSandstoneFloorW() : base(0x533, 4) { } public DarkSandstoneFloorW(Serial serial) : base(serial) { } public override void Serialize(GenericWriter writer) { base.Serialize(writer); writer.Write((int)0); // version } public override void Deserialize(GenericReader reader) { base.Deserialize(reader); int version = reader.ReadInt(); } } public class BricksFloor1 : BaseFloor { [Constructable] public BricksFloor1() : base(0x4E2, 8) { } public BricksFloor1(Serial serial) : base(serial) { } public override void Serialize(GenericWriter writer) { base.Serialize(writer); writer.Write((int)0); // version } public override void Deserialize(GenericReader reader) { base.Deserialize(reader); int version = reader.ReadInt(); } } public class BricksFloor2 : BaseFloor { [Constructable] public BricksFloor2() : base(0x537, 4) { } public BricksFloor2(Serial serial) : base(serial) { } public override void Serialize(GenericWriter writer) { base.Serialize(writer); writer.Write((int)0); // version } public override void Deserialize(GenericReader reader) { base.Deserialize(reader); int version = reader.ReadInt(); } } public class CaveFloorCenter : BaseFloor { [Constructable] public CaveFloorCenter() : base(0x53B, 4) { } public CaveFloorCenter(Serial serial) : base(serial) { } public override void Serialize(GenericWriter writer) { base.Serialize(writer); writer.Write((int)0); // version } public override void Deserialize(GenericReader reader) { base.Deserialize(reader); int version = reader.ReadInt(); } } public class CaveFloorSouth : BaseFloor { [Constructable] public CaveFloorSouth() : base(0x541, 3) { } public CaveFloorSouth(Serial serial) : base(serial) { } public override void Serialize(GenericWriter writer) { base.Serialize(writer); writer.Write((int)0); // version } public override void Deserialize(GenericReader reader) { base.Deserialize(reader); int version = reader.ReadInt(); } } public class CaveFloorEast : BaseFloor { [Constructable] public CaveFloorEast() : base(0x544, 3) { } public CaveFloorEast(Serial serial) : base(serial) { } public override void Serialize(GenericWriter writer) { base.Serialize(writer); writer.Write((int)0); // version } public override void Deserialize(GenericReader reader) { base.Deserialize(reader); int version = reader.ReadInt(); } } public class CaveFloorWest : BaseFloor { [Constructable] public CaveFloorWest() : base(0x54A, 3) { } public CaveFloorWest(Serial serial) : base(serial) { } public override void Serialize(GenericWriter writer) { base.Serialize(writer); writer.Write((int)0); // version } public override void Deserialize(GenericReader reader) { base.Deserialize(reader); int version = reader.ReadInt(); } } public class CaveFloorNorth : BaseFloor { [Constructable] public CaveFloorNorth() : base(0x54D, 3) { } public CaveFloorNorth(Serial serial) : base(serial) { } public override void Serialize(GenericWriter writer) { base.Serialize(writer); writer.Write((int)0); // version } public override void Deserialize(GenericReader reader) { base.Deserialize(reader); int version = reader.ReadInt(); } } public class MarblePavers : BaseFloor { [Constructable] public MarblePavers() : base(0x495, 4) { } public MarblePavers(Serial serial) : base(serial) { } public override void Serialize(GenericWriter writer) { base.Serialize(writer); writer.Write((int)0); // version } public override void Deserialize(GenericReader reader) { base.Deserialize(reader); int version = reader.ReadInt(); } } public class BlueSlateFloorCenter : BaseFloor { [Constructable] public BlueSlateFloorCenter() : base(0x49B, 1) { } public BlueSlateFloorCenter(Serial serial) : base(serial) { } public override void Serialize(GenericWriter writer) { base.Serialize(writer); writer.Write((int)0); // version } public override void Deserialize(GenericReader reader) { base.Deserialize(reader); int version = reader.ReadInt(); } } public class GreySlateFloor : BaseFloor { [Constructable] public GreySlateFloor() : base(0x49C, 1) { } public GreySlateFloor(Serial serial) : base(serial) { } public override void Serialize(GenericWriter writer) { base.Serialize(writer); writer.Write((int)0); // version } public override void Deserialize(GenericReader reader) { base.Deserialize(reader); int version = reader.ReadInt(); } } }