using System; namespace Server.Items { public class LeftArm : Item { [Constructable] public LeftArm() : base(0x1DA1) { } public LeftArm(Serial serial) : base(serial) { } public override void Serialize(GenericWriter writer) { base.Serialize(writer); writer.Write((int)0); // version } public override void Deserialize(GenericReader reader) { base.Deserialize(reader); int version = reader.ReadInt(); } } }