using System; using Server.Items; using Server.Mobiles; namespace Server.Items { public class GoldFoil : Item { public override int LabelNumber { get { return 1124032; } } // foil sheet [Constructable] public GoldFoil() : this(1) { } [Constructable] public GoldFoil(int amount) : base(0x9C48) { Stackable = true; Amount = amount; Weight = 2.0; Hue = 1281; } public GoldFoil(Serial serial) : base(serial) { } public override void Serialize(GenericWriter writer) { base.Serialize(writer); writer.Write((int)0); } public override void Deserialize(GenericReader reader) { base.Deserialize(reader); int version = reader.ReadInt(); } } }