using System; namespace Server.Items { public class CaptainJohnesBlade : Scimitar { public override bool IsArtifact { get { return true; } } public override int LabelNumber { get { return 1154475; } } // CaptainJohnesBlade [Constructable] public CaptainJohnesBlade() { Slayer2 = BaseRunicTool.GetRandomSlayer(); Attributes.AttackChance = 15; Attributes.DefendChance = 15; Attributes.WeaponSpeed = 30; Attributes.WeaponDamage = 60; ExtendedWeaponAttributes.Bane = 1; Hue = 2124; } public override void GetDamageTypes(Mobile wielder, out int phys, out int fire, out int cold, out int pois, out int nrgy, out int chaos, out int direct) { pois = 75; cold = 25; phys = nrgy = chaos = direct = fire = 0; } public override int InitMinHits { get { return 255; } } public override int InitMaxHits { get { return 255; } } public CaptainJohnesBlade(Serial serial) : base(serial) { } public override void Serialize(GenericWriter writer) { base.Serialize(writer); writer.Write((int)0); } public override void Deserialize(GenericReader reader) { base.Deserialize(reader); int version = reader.ReadInt(); } } public class GargishCaptainJohnesBlade : GlassSword { public override bool IsArtifact { get { return true; } } public override int LabelNumber { get { return 1154475; } } // GargishCaptainJohnesBlade [Constructable] public GargishCaptainJohnesBlade() { Slayer2 = BaseRunicTool.GetRandomSlayer(); Attributes.AttackChance = 15; Attributes.DefendChance = 15; Attributes.WeaponSpeed = 30; Attributes.WeaponDamage = 60; ExtendedWeaponAttributes.Bane = 1; Hue = 2124; } public override void GetDamageTypes(Mobile wielder, out int phys, out int fire, out int cold, out int pois, out int nrgy, out int chaos, out int direct) { pois = 75; cold = 25; phys = nrgy = chaos = direct = fire = 0; } public override int InitMinHits { get { return 255; } } public override int InitMaxHits { get { return 255; } } public GargishCaptainJohnesBlade(Serial serial) : base(serial) { } public override void Serialize(GenericWriter writer) { base.Serialize(writer); writer.Write((int)0); } public override void Deserialize(GenericReader reader) { base.Deserialize(reader); int version = reader.ReadInt(); } } }