using System; using Server; namespace Server.Items { public class PetrifiedMatriarchsTongue : GoldRing { public override bool IsArtifact { get { return true; } } public override int LabelNumber { get { return 1115776; } } // Petrified Matriarch's Tongue public override int InitMinHits { get { return 255; } } public override int InitMaxHits { get { return 255; } } [Constructable] public PetrifiedMatriarchsTongue() { Hue = 2006; //TODO: get proper hue, this is a guess Attributes.RegenMana = 2; Attributes.AttackChance = 10; Attributes.CastSpeed = 1; Attributes.CastRecovery = 2; Attributes.LowerManaCost = 4; Resistances.Poison = 5; } public PetrifiedMatriarchsTongue(Serial serial) : base(serial) { } public override void Serialize(GenericWriter writer) { base.Serialize(writer); writer.Write((int)0); } public override void Deserialize(GenericReader reader) { base.Deserialize(reader); int version = reader.ReadInt(); } } }