using System; using Server.Engines.Craft; namespace Server.Items { [Alterable(typeof(DefTinkering), typeof(GargishFoldedSteelGlasses))] public class FoldedSteelGlasses : ElvenGlasses { public override bool IsArtifact { get { return true; } } [Constructable] public FoldedSteelGlasses() { Attributes.BonusStr = 8; Attributes.NightSight = 1; Attributes.DefendChance = 15; Hue = 0x47E; } public FoldedSteelGlasses(Serial serial) : base(serial) { } public override int LabelNumber { get { return 1073380; } }//Folded Steel Reading Glasses public override int BasePhysicalResistance { get { return 20; } } public override int BaseFireResistance { get { return 10; } } public override int BaseColdResistance { get { return 10; } } public override int BasePoisonResistance { get { return 10; } } public override int BaseEnergyResistance { get { return 10; } } public override int InitMinHits { get { return 255; } } public override int InitMaxHits { get { return 255; } } public override void Serialize(GenericWriter writer) { base.Serialize(writer); writer.Write((int)1); } public override void Deserialize(GenericReader reader) { base.Deserialize(reader); int version = reader.ReadInt(); if (version == 0 && this.Hue == 0) this.Hue = 0x47E; } } public class GargishFoldedSteelGlasses : GargishGlasses { public override bool IsArtifact { get { return true; } } [Constructable] public GargishFoldedSteelGlasses() { Attributes.BonusStr = 8; Attributes.NightSight = 1; Attributes.DefendChance = 15; Hue = 0x47E; } public GargishFoldedSteelGlasses(Serial serial) : base(serial) { } public override int LabelNumber { get { return 1073380; } }//Folded Steel Reading Glasses public override int BasePhysicalResistance { get { return 20; } } public override int BaseFireResistance { get { return 10; } } public override int BaseColdResistance { get { return 10; } } public override int BasePoisonResistance { get { return 10; } } public override int BaseEnergyResistance { get { return 10; } } public override int InitMinHits { get { return 255; } } public override int InitMaxHits { get { return 255; } } public override void Serialize(GenericWriter writer) { base.Serialize(writer); writer.Write((int)1); } public override void Deserialize(GenericReader reader) { base.Deserialize(reader); int version = reader.ReadInt(); } } }