using System; namespace Server.Items { public class GlobeOfSosariaAddon : BaseAddon { [Constructable] public GlobeOfSosariaAddon() { AddComponent(new LocalizedAddonComponent(0x3657, 1076681), 1, 1, 0); AddComponent(new LocalizedAddonComponent(0x3658, 1076681), 0, 1, 0); AddComponent(new LocalizedAddonComponent(0x3659, 1076681), 1, 0, 0); AddComponent(new LocalizedAddonComponent(0x3661, 1076681), 1, 1, 0); } public GlobeOfSosariaAddon(Serial serial) : base(serial) { } public override BaseAddonDeed Deed { get { return new GlobeOfSosariaDeed(); } } public override void Serialize(GenericWriter writer) { base.Serialize(writer); writer.Write((int)0); // version } public override void Deserialize(GenericReader reader) { base.Deserialize(reader); int version = reader.ReadInt(); } } public class GlobeOfSosariaDeed : BaseAddonDeed { public override int LabelNumber { get { return 1076681; } } // Globe of Sosaria public override bool ExcludeDeedHue { get { return true; } } [Constructable] public GlobeOfSosariaDeed() { LootType = LootType.Blessed; Hue = 1908; } public GlobeOfSosariaDeed(Serial serial) : base(serial) { } public override BaseAddon Addon { get { return new GlobeOfSosariaAddon(); } } public override void Serialize(GenericWriter writer) { base.Serialize(writer); writer.Write((int)0); // version } public override void Deserialize(GenericReader reader) { base.Deserialize(reader); int version = reader.ReadInt(); } } }