using System; namespace Server.Items { public class VacationWafer : Item { public const int VacationDays = 7; [Constructable] public VacationWafer() : base(0x973) { } public VacationWafer(Serial serial) : base(serial) { } public override int LabelNumber { get { return 1074431; } }// An aquarium flake sphere public override void AddNameProperties(ObjectPropertyList list) { base.AddNameProperties(list); list.Add(1074432, VacationDays.ToString()); // Vacation days: ~1_DAYS~ } public override void Serialize(GenericWriter writer) { base.Serialize(writer); writer.Write((int)1); // version } public override void Deserialize(GenericReader reader) { base.Deserialize(reader); int version = reader.ReadInt(); if (version < 1 && this.ItemID == 0x971) this.ItemID = 0x973; } } }