using System; namespace Server.Gumps { public delegate void NoticeGumpCallback(Mobile from, object state); public class NoticeGump : Gump { private readonly NoticeGumpCallback m_Callback; private readonly object m_State; public NoticeGump(int header, int headerColor, object content, int contentColor, int width, int height, NoticeGumpCallback callback, object state) : base((640 - width) / 2, (480 - height) / 2) { this.m_Callback = callback; this.m_State = state; this.Closable = false; this.AddPage(0); this.AddBackground(0, 0, width, height, 5054); this.AddImageTiled(10, 10, width - 20, 20, 2624); this.AddAlphaRegion(10, 10, width - 20, 20); this.AddHtmlLocalized(10, 10, width - 20, 20, header, headerColor, false, false); this.AddImageTiled(10, 40, width - 20, height - 80, 2624); this.AddAlphaRegion(10, 40, width - 20, height - 80); if (content is int) this.AddHtmlLocalized(10, 40, width - 20, height - 80, (int)content, contentColor, false, true); else if (content is string) this.AddHtml(10, 40, width - 20, height - 80, String.Format("{1}", contentColor, content), false, true); this.AddImageTiled(10, height - 30, width - 20, 20, 2624); this.AddAlphaRegion(10, height - 30, width - 20, 20); this.AddButton(10, height - 30, 4005, 4007, 1, GumpButtonType.Reply, 0); this.AddHtmlLocalized(40, height - 30, 120, 20, 1011036, 32767, false, false); // OKAY } public override void OnResponse(Server.Network.NetState sender, RelayInfo info) { if (info.ButtonID == 1 && this.m_Callback != null) this.m_Callback(sender.Mobile, this.m_State); } } }