using System; using System.Collections.Generic; using Server.Guilds; using Server.Network; namespace Server.Gumps { public class GuildWarGump : Gump { private readonly Mobile m_Mobile; private readonly Guild m_Guild; public GuildWarGump(Mobile from, Guild guild) : base(20, 30) { this.m_Mobile = from; this.m_Guild = guild; this.Dragable = false; this.AddPage(0); this.AddBackground(0, 0, 550, 440, 5054); this.AddBackground(10, 10, 530, 420, 3000); this.AddHtmlLocalized(20, 10, 500, 35, 1011133, false, false); //
WARFARE STATUS
this.AddButton(20, 400, 4005, 4007, 1, GumpButtonType.Reply, 0); this.AddHtmlLocalized(55, 400, 300, 35, 1011120, false, false); // Return to the main menu. this.AddPage(1); this.AddButton(375, 375, 5224, 5224, 0, GumpButtonType.Page, 2); this.AddHtmlLocalized(410, 373, 100, 25, 1011066, false, false); // Next page this.AddHtmlLocalized(20, 45, 400, 20, 1011134, false, false); // We are at war with: List enemies = guild.Enemies; if (enemies.Count == 0) { this.AddHtmlLocalized(20, 65, 400, 20, 1013033, false, false); // No current wars } else { for (int i = 0; i < enemies.Count; ++i) { Guild g = enemies[i]; this.AddHtml(20, 65 + (i * 20), 300, 20, g.Name, false, false); } } this.AddPage(2); this.AddButton(375, 375, 5224, 5224, 0, GumpButtonType.Page, 3); this.AddHtmlLocalized(410, 373, 100, 25, 1011066, false, false); // Next page this.AddButton(30, 375, 5223, 5223, 0, GumpButtonType.Page, 1); this.AddHtmlLocalized(65, 373, 150, 25, 1011067, false, false); // Previous page this.AddHtmlLocalized(20, 45, 400, 20, 1011136, false, false); // Guilds that we have declared war on: List declared = guild.WarDeclarations; if (declared.Count == 0) { this.AddHtmlLocalized(20, 65, 400, 20, 1018012, false, false); // No current invitations received for war. } else { for (int i = 0; i < declared.Count; ++i) { Guild g = (Guild)declared[i]; this.AddHtml(20, 65 + (i * 20), 300, 20, g.Name, false, false); } } this.AddPage(3); this.AddButton(30, 375, 5223, 5223, 0, GumpButtonType.Page, 2); this.AddHtmlLocalized(65, 373, 150, 25, 1011067, false, false); // Previous page this.AddHtmlLocalized(20, 45, 400, 20, 1011135, false, false); // Guilds that have declared war on us: List invites = guild.WarInvitations; if (invites.Count == 0) { this.AddHtmlLocalized(20, 65, 400, 20, 1013055, false, false); // No current war declarations } else { for (int i = 0; i < invites.Count; ++i) { Guild g = invites[i]; this.AddHtml(20, 65 + (i * 20), 300, 20, g.Name, false, false); } } } public override void OnResponse(NetState state, RelayInfo info) { if (GuildGump.BadMember(this.m_Mobile, this.m_Guild)) return; if (info.ButtonID == 1) { GuildGump.EnsureClosed(this.m_Mobile); this.m_Mobile.SendGump(new GuildGump(this.m_Mobile, this.m_Guild)); } } } }