using System; using Server; using Server.Items; namespace Server.ACC.CSS.Systems.Ranger { public class RangerLightningBowScroll : CSpellScroll { [Constructable] public RangerLightningBowScroll() : this( 1 ) { } [Constructable] public RangerLightningBowScroll( int amount ) : base( typeof( RangerLightningBowSpell ), 3828, amount ) { Name = "Lightning Bow"; Hue = 2001; } public RangerLightningBowScroll( Serial serial ) : base( serial ) { } public override void Serialize( GenericWriter writer ) { base.Serialize( writer ); writer.Write( (int) 0 ); // version } public override void Deserialize( GenericReader reader ) { base.Deserialize( reader ); int version = reader.ReadInt(); } } }