using System; using Server.Items; using Server.Misc; namespace Server.Mobiles { [CorpseName("an orcish corpse")] public class OrcChopper : BaseCreature { [Constructable] public OrcChopper() : base(AIType.AI_Melee, FightMode.Closest, 10, 1, 0.2, 0.4) { Name = "an orc chopper"; Body = 7; BaseSoundID = 0x45A; Hue = 0x96D; SetStr(147, 245); SetDex(91, 115); SetInt(61, 85); SetHits(97, 139); SetDamage(4, 13); SetDamageType(ResistanceType.Physical, 100); SetResistance(ResistanceType.Physical, 25, 35); SetResistance(ResistanceType.Fire, 30, 40); SetResistance(ResistanceType.Cold, 15, 25); SetResistance(ResistanceType.Poison, 15, 25); SetResistance(ResistanceType.Energy, 25, 30); SetSkill(SkillName.MagicResist, 60.1, 85.0); SetSkill(SkillName.Tactics, 75.1, 90.0); SetSkill(SkillName.Wrestling, 60.1, 85.0); Fame = 4500; Karma = -4500; VirtualArmor = 54; PackItem(new Log(Utility.RandomMinMax(1, 10))); PackItem(new Board(Utility.RandomMinMax(10, 20))); PackItem(new ExecutionersAxe()); // TODO: Skull? switch (Utility.Random(7)) { case 0: PackItem(new Arrow()); break; case 1: PackItem(new Lockpick()); break; case 2: PackItem(new Shaft()); break; case 3: PackItem(new Ribs()); break; case 4: PackItem(new Bandage()); break; case 5: PackItem(new BeverageBottle(BeverageType.Wine)); break; case 6: PackItem(new Jug(BeverageType.Cider)); break; } if (Core.AOS) PackItem(Loot.RandomNecromancyReagent()); if (0.5 > Utility.RandomDouble()) PackItem(new Yeast()); SetWeaponAbility(WeaponAbility.WhirlwindAttack); SetWeaponAbility(WeaponAbility.CrushingBlow); } public OrcChopper(Serial serial) : base(serial) { } public override InhumanSpeech SpeechType { get { return InhumanSpeech.Orc; } } public override bool CanRummageCorpses { get { return true; } } public override int Meat { get { return 1; } } public override TribeType Tribe { get { return TribeType.Orc; } } public override OppositionGroup OppositionGroup { get { return OppositionGroup.SavagesAndOrcs; } } public override void OnDeath(Container c) { base.OnDeath(c); c.DropItem(new DoubleAxe()); if (Utility.RandomDouble() < 0.1) c.DropItem(new EvilOrcHelm()); } public override void GenerateLoot() { AddLoot(LootPack.Meager, 2); } public override bool IsEnemy(Mobile m) { if (m.Player && m.FindItemOnLayer(Layer.Helm) is OrcishKinMask) return false; return base.IsEnemy(m); } public override void AggressiveAction(Mobile aggressor, bool criminal) { base.AggressiveAction(aggressor, criminal); Item item = aggressor.FindItemOnLayer(Layer.Helm); if (item is OrcishKinMask) { AOS.Damage(aggressor, 50, 0, 100, 0, 0, 0); item.Delete(); aggressor.FixedParticles(0x36BD, 20, 10, 5044, EffectLayer.Head); aggressor.PlaySound(0x307); } } public override void Serialize(GenericWriter writer) { base.Serialize(writer); writer.Write((int)0); } public override void Deserialize(GenericReader reader) { base.Deserialize(reader); int version = reader.ReadInt(); } } }