using System; using Server.Items; namespace Server.Mobiles { [CorpseName("a fire beetle corpse")] [Server.Engines.Craft.Forge] public class FireBeetle : BaseMount { [Constructable] public FireBeetle() : base("a fire beetle", 0xA9, 0x3E95, AIType.AI_Melee, FightMode.Closest, 10, 1, 0.2, 0.4) { SetStr(300); SetDex(100); SetInt(500); SetHits(200); SetDamage(7, 20); SetDamageType(ResistanceType.Physical, 0); SetDamageType(ResistanceType.Fire, 100); SetResistance(ResistanceType.Physical, 40); SetResistance(ResistanceType.Fire, 70, 75); SetResistance(ResistanceType.Cold, 10); SetResistance(ResistanceType.Poison, 30); SetResistance(ResistanceType.Energy, 30); SetSkill(SkillName.MagicResist, 90.0); SetSkill(SkillName.Tactics, 100.0); SetSkill(SkillName.Wrestling, 100.0); Fame = 4000; Karma = -4000; Tamable = true; ControlSlots = 3; MinTameSkill = 93.9; PackItem(new SulfurousAsh(Utility.RandomMinMax(16, 25))); PackItem(new IronIngot(2)); Hue = 0x489; } public FireBeetle(Serial serial) : base(serial) { } public override bool SubdueBeforeTame { get { return true; } }// Must be beaten into submission public override bool StatLossAfterTame { get { return true; } } public virtual double BoostedSpeed { get { return 0.1; } } public override bool ReduceSpeedWithDamage { get { return false; } } public override int Meat { get { return 16; } } public override FoodType FavoriteFood { get { return FoodType.Meat; } } public override void OnHarmfulSpell(Mobile from) { if (!Controlled && ControlMaster == null) CurrentSpeed = BoostedSpeed; } public override void OnCombatantChange() { if (Combatant == null && !Controlled && ControlMaster == null) CurrentSpeed = PassiveSpeed; } public override bool OverrideBondingReqs() { return true; } public override int GetAngerSound() { return 0x21D; } public override int GetIdleSound() { return 0x21D; } public override int GetAttackSound() { return 0x162; } public override int GetHurtSound() { return 0x163; } public override int GetDeathSound() { return 0x21D; } public override double GetControlChance(Mobile m, bool useBaseSkill) { if (PetTrainingHelper.Enabled) { var profile = PetTrainingHelper.GetAbilityProfile(this); if (profile != null && profile.HasCustomized()) { return base.GetControlChance(m, useBaseSkill); } } return 1.0; } public override void OnAfterTame(Mobile tamer) { base.OnAfterTame(tamer); if (Owners.Count == 0 && PetTrainingHelper.Enabled) { SetInt(500); } } public override void Serialize(GenericWriter writer) { base.Serialize(writer); writer.Write((int)3); // version } public override void Deserialize(GenericReader reader) { base.Deserialize(reader); int version = reader.ReadInt(); if (version < 2 && Controlled && RawStr >= 300 && ControlSlots == ControlSlotsMin) { Server.SkillHandlers.AnimalTaming.ScaleStats(this, 0.5); } if (PetTrainingHelper.Enabled && version == 2) { if (version < 1 && PetTrainingHelper.Enabled && ControlSlots <= 3) { var profile = PetTrainingHelper.GetAbilityProfile(this); if (profile == null || !profile.HasCustomized()) { MinTameSkill = 98.7; ControlSlotsMin = 1; ControlSlots = 1; } if ((ControlMaster != null || IsStabled) && Int < 500) { SetInt(500); } } } if (version == 0) Hue = 0x489; } } }