using System; using Server.Mobiles; namespace Server.Engines.Quests.Hag { public class Zeefzorpul : BaseQuester { public Zeefzorpul() { } public Zeefzorpul(Serial serial) : base(serial) { } public override void InitBody() { this.Body = 0x4A; this.Name = "Zeefzorpul"; } public override bool CanTalkTo(PlayerMobile to) { return false; } public override void OnTalk(PlayerMobile player, bool contextMenu) { } public override void Serialize(GenericWriter writer) { base.Serialize(writer); writer.Write((int)0); // version } public override void Deserialize(GenericReader reader) { base.Deserialize(reader); int version = reader.ReadInt(); this.Delete(); } } }