using System; namespace Server.Engines.Quests { public class Frederic : MondainQuester { [Constructable] public Frederic() : base("The Ghost of Frederic Smithson") { } public Frederic(Serial serial) : base(serial) { } public override Type[] Quests { get { return null; } } public override void InitBody() { this.InitStats(100, 100, 25); this.Body = 0x1A; this.Hue = 0x455; this.CantWalk = true; this.Frozen = true; } public override void Serialize(GenericWriter writer) { base.Serialize(writer); writer.Write((int)0); // version } public override void Deserialize(GenericReader reader) { base.Deserialize(reader); int version = reader.ReadInt(); } } }