using System; using Server.Multis; namespace Server.Mobiles { public class CommissionPlayerVendor : PlayerVendor { public override bool IsCommission { get { return true; } } public CommissionPlayerVendor(Mobile owner, BaseHouse house) : base(owner, house) { } public CommissionPlayerVendor(Serial serial) : base(serial) { } public override void Serialize(GenericWriter writer) { base.Serialize(writer); writer.Write((int)0); // version } public override void Deserialize(GenericReader reader) { base.Deserialize(reader); int version = reader.ReadInt(); } } }