using System; using System.Collections.Generic; using Server.Mobiles; namespace Server.Items { public class Trades : BaseCollectionMobile { [Constructable] public Trades() : base("Bonnie", "the master of trades") { this.StartTier = 10000000; this.DailyDecay = 100000; this.DonationLabel = 1073438; // Trades Section Donation Representative. } public Trades(Serial serial) : base(serial) { } public override Collection CollectionID { get { return Collection.Trades; } } public override int MaxTier { get { return 1; } } public override void InitBody() { this.InitStats(100, 100, 25); this.Female = true; this.CantWalk = true; this.Race = Race.Human; this.Hue = 0x83ED; this.HairItemID = 0x203B; this.HairHue = 0x479; } public override void InitOutfit() { this.AddItem(new Backpack()); this.AddItem(new Boots()); this.AddItem(new HalfApron(0x65F)); this.AddItem(new Doublet(0x3B3)); this.AddItem(new Kilt(0x724)); this.AddItem(new LeatherDo()); this.AddItem(new LeatherHiroSode()); } public override void Init() { base.Init(); this.Donations.Add(new CollectionItem(typeof(Gold), 0xEEF, 1073116, 0x0, 0.06666)); this.Donations.Add(new CollectionItem(typeof(BankCheck), 0x14F0, 1075013, 0x34, 0.06666)); this.Donations.Add(new CollectionItem(typeof(BrownBook), 0xFEF, 1074906, 0x0, 3)); this.Donations.Add(new CollectionItem(typeof(TanBook), 0xFF0, 1074906, 0x0, 3)); this.Donations.Add(new CollectionItem(typeof(IronIngot), 0x1BF2, 1074904, 0x0, 1)); this.Donations.Add(new CollectionItem(typeof(DullCopperIngot), 0x1BF2, 1074916, 0x973, 2)); this.Donations.Add(new CollectionItem(typeof(ShadowIronIngot), 0x1BF2, 1074917, 0x966, 4)); this.Donations.Add(new CollectionItem(typeof(CopperIngot), 0x1BF2, 1074918, 0x96D, 8)); this.Donations.Add(new CollectionItem(typeof(BronzeIngot), 0x1BF2, 1074919, 0x972, 12)); this.Donations.Add(new CollectionItem(typeof(GoldIngot), 0x1BF2, 1074920, 0x8A5, 18)); this.Donations.Add(new CollectionItem(typeof(AgapiteIngot), 0x1BF2, 1074921, 0x979, 24)); this.Donations.Add(new CollectionItem(typeof(VeriteIngot), 0x1BF2, 1074922, 0x89F, 31)); this.Donations.Add(new CollectionItem(typeof(ValoriteIngot), 0x1BF2, 1074923, 0x8AB, 39)); this.Donations.Add(new CollectionItem(typeof(Leather), 0x1081, 1074929, 0x0, 2)); this.Donations.Add(new CollectionItem(typeof(SpinedLeather), 0x1081, 1074930, 0x8AC, 5)); this.Donations.Add(new CollectionItem(typeof(HornedLeather), 0x1081, 1074931, 0x845, 10)); this.Donations.Add(new CollectionItem(typeof(BarbedLeather), 0x1081, 1074932, 0x851, 15)); this.Donations.Add(new CollectionItem(typeof(Hides), 0x1079, 1074924, 0x0, 2)); this.Donations.Add(new CollectionItem(typeof(SpinedLeather), 0x1079, 1074925, 0x8AC, 5)); this.Donations.Add(new CollectionItem(typeof(HornedLeather), 0x1079, 1074926, 0x845, 10)); this.Donations.Add(new CollectionItem(typeof(BarbedLeather), 0x1079, 1074927, 0x851, 15)); int[] hues = new int[] { 0x1E0, 0x190, 0x151 }; this.Rewards.Add(new CollectionHuedItem(typeof(LibraryFriendBodySash), 0x1541, 1073346, 0x190, 100000.0, hues)); this.Rewards.Add(new CollectionHuedItem(typeof(LibraryFriendFeatheredHat), 0x171A, 1073347, 0x190, 100000.0, hues)); this.Rewards.Add(new CollectionHuedItem(typeof(LibraryFriendSurcoat), 0x1FFD, 1073348, 0x190, 100000.0, hues)); this.Rewards.Add(new CollectionHuedItem(typeof(LibraryFriendPants), 0x1539, 1073349, 0x190, 100000.0, hues)); this.Rewards.Add(new CollectionHuedItem(typeof(LibraryFriendCloak), 0x1515, 1073350, 0x190, 100000.0, hues)); this.Rewards.Add(new CollectionHuedItem(typeof(LibraryFriendDoublet), 0x1F7B, 1073351, 0x190, 100000.0, hues)); this.Rewards.Add(new CollectionHuedItem(typeof(LibraryFriendSkirt), 0x1537, 1073352, 0x190, 100000.0, hues)); this.Rewards.Add(new CollectionTitle(1073341, 1073859, 100000.0)); // Britain Public Library Contributor hues = new int[] { 0x0, 0x1C2, 0x320, 0x190, 0x1E0 }; this.Rewards.Add(new CollectionHuedItem(typeof(LibraryFriendLantern), 0xA25, 1073339, 0x1C2, 200000.0, hues)); this.Rewards.Add(new CollectionHuedItem(typeof(LibraryFriendReadingChair), 0x2DEB, 1073340, 0x1C2, 200000.0, hues)); this.Rewards.Add(new CollectionTitle(1073342, 1073860, 200000.0)); // Distinguished Library Contributor this.Rewards.Add(new CollectionHuedItem(typeof(SherryTheMouseQuotes), 0xFBD, 1073300, 0x1C2, 350000.0, hues)); this.Rewards.Add(new CollectionHuedItem(typeof(WyrdBeastmasterQuotes), 0xFBD, 1073310, 0x1C2, 350000.0, hues)); this.Rewards.Add(new CollectionHuedItem(typeof(MercenaryJustinQuotes), 0xFBD, 1073317, 0x1C2, 350000.0, hues)); this.Rewards.Add(new CollectionHuedItem(typeof(HeigelOfMoonglowQuotes), 0xFBD, 1073327, 0x1C2, 350000.0, hues)); this.Rewards.Add(new CollectionHuedItem(typeof(TraderHoraceQuotes), 0xFBD, 1073338, 0x1C2, 350000.0, hues)); this.Rewards.Add(new CollectionTitle(1073343, 1073861, 350000.0)); // Honored Library Contributor this.Rewards.Add(new CollectionItem(typeof(TreatiseonAlchemyTalisman), 0x2F58, 1073353, 0x0, 550000.0)); this.Rewards.Add(new CollectionItem(typeof(PrimerOnArmsTalisman), 0x2F59, 1073354, 0x0, 550000.0)); this.Rewards.Add(new CollectionItem(typeof(MyBookTalisman), 0x2F5A, 1073355, 0x0, 550000.0)); this.Rewards.Add(new CollectionItem(typeof(TalkingtoWispsTalisman), 0x2F5B, 1073356, 0x0, 550000.0)); this.Rewards.Add(new CollectionItem(typeof(GrammarOfOrchishTalisman), 0x2F59, 1073358, 0x0, 550000.0)); this.Rewards.Add(new CollectionItem(typeof(BirdsofBritanniaTalisman), 0x2F5A, 1073359, 0x0, 550000.0)); this.Rewards.Add(new CollectionItem(typeof(TheLifeOfTravelingMinstrelTalisman), 0x2F5A, 1073360, 0x0, 550000.0)); this.Rewards.Add(new CollectionTitle(1073344, 1073862, 550000.0)); // Prominent Library Contributor this.Rewards.Add(new CollectionTitle(1073345, 1073863, 800000.0)); // Eminent Library Contributor this.Rewards.Add(new CollectionItem(typeof(TradesGlasses), 0x2FB8, 1073362, 0x0, 800000.0)); } public override bool CanDonate(PlayerMobile player) { bool can = player.LibraryFriend; if (!can) player.SendLocalizedMessage(1074273); // You must speak with Librarian Verity before you can donate to this collection. return can; } public override void IncreaseTier() { base.IncreaseTier(); List list = new List(); Item c; switch ( this.Tier ) { case 1: // dishing stump c = new Static(0x1865); c.MoveToWorld(new Point3D(1417, 1590, 30), this.Map); list.Add(c); // pickaxe c = new Pickaxe(); c.MoveToWorld(new Point3D(1414, 1588, 47), this.Map); c.Movable = false; list.Add(c); // sewing kit c = new SewingKit(); c.MoveToWorld(new Point3D(1414, 1592, 42), this.Map); c.Movable = false; list.Add(c); // empty tool box c = new Static(0x1EB7); c.MoveToWorld(new Point3D(1415, 1588, 47), this.Map); list.Add(c); // silver wire c = new Static(0x1EB7); c.Weight = 5.0; c.MoveToWorld(new Point3D(1417, 1592, 46), this.Map); list.Add(c); // gold wire c = new Static(0x1EB7); c.Weight = 5.0; c.MoveToWorld(new Point3D(1417, 1592, 47), this.Map); list.Add(c); // silver ingots c = new Static(0x1BF6); c.MoveToWorld(new Point3D(1416, 1592, 44), this.Map); list.Add(c); break; } if (list.Count > 0) this.Tiers.Add(list); } public override void Serialize(GenericWriter writer) { base.Serialize(writer); writer.Write((int)0); // version } public override void Deserialize(GenericReader reader) { base.Deserialize(reader); int version = reader.ReadInt(); } } }