using System; using Server.Items; namespace Server.Engines.Quests { public class StopHarpingOnMeQuest : BaseQuest { public StopHarpingOnMeQuest() : base() { AddObjective(new ObtainObjective(typeof(LapHarp), "lap harp", 20, 0xEB2)); AddReward(new BaseReward(typeof(CarpentersCraftsmanSatchel), 1074282)); } /* Stop Harping on Me */ public override object Title { get { return 1073881; } } /* Humans artistry can be a remarkable thing. For instance, I have heard of a wonderful instrument which creates the most melodious of music. A lap harp. I would be ever so grateful if I could examine one in person. */ public override object Description { get { return 1074071; } } /* I will patiently await your reconsideration. */ public override object Refuse { get { return 1073921; } } /* I will be in your debt if you bring me lap harp. */ public override object Uncomplete { get { return 1073927; } } /* My thanks for your service. Now, I will show you something of elven carpentry. */ public override object Complete { get { return 1073969; } } public override void Serialize(GenericWriter writer) { base.Serialize(writer); writer.Write((int)0); // version } public override void Deserialize(GenericReader reader) { base.Deserialize(reader); int version = reader.ReadInt(); } } public class TheFarEyeQuest : BaseQuest { public TheFarEyeQuest() : base() { AddObjective(new ObtainObjective(typeof(Spyglass), "spyglasses", 20, 0x14F5)); AddReward(new BaseReward(typeof(TinkersCraftsmanSatchel), 1074282)); } /* The Far Eye */ public override object Title { get { return 1073908; } } /* The wonders of human invention! Turning sand and metal into a far-seeing eye! This is something I must experience for myself. Bring me some of these spyglasses friend human. */ public override object Description { get { return 1074098; } } /* I will patiently await your reconsideration. */ public override object Refuse { get { return 1073921; } } /* I will be in your debt if you bring me spyglasses. */ public override object Uncomplete { get { return 1073954; } } /* Enjoy my thanks for your service. */ public override object Complete { get { return 1073978; } } public override void Serialize(GenericWriter writer) { base.Serialize(writer); writer.Write((int)0); // version } public override void Deserialize(GenericReader reader) { base.Deserialize(reader); int version = reader.ReadInt(); } } public class Anolly : MondainQuester { [Constructable] public Anolly() : base("Anolly", "the bark weaver") { SetSkill(SkillName.Meditation, 60.0, 83.0); SetSkill(SkillName.Focus, 60.0, 83.0); } public Anolly(Serial serial) : base(serial) { } public override Type[] Quests { get { return new Type[] { typeof(StopHarpingOnMeQuest), typeof(TheFarEyeQuest), typeof(NothingFancyQuest) }; } } public override void InitBody() { InitStats(100, 100, 25); Female = false; Race = Race.Elf; Hue = 0x8835; HairItemID = 0x2FC0; HairHue = 0x325; } public override void InitOutfit() { AddItem(new Sandals(0x901)); AddItem(new FullApron(0x1BB)); AddItem(new ShortPants(0x3B2)); AddItem(new SmithHammer()); } public override void Serialize(GenericWriter writer) { base.Serialize(writer); writer.Write((int)0); // version } public override void Deserialize(GenericReader reader) { base.Deserialize(reader); int version = reader.ReadInt(); } } }