using System; namespace Server.Items { public class ScatteredCrystals : PeerlessKey { [Constructable] public ScatteredCrystals() : base(0x2248) { this.LootType = LootType.Blessed; this.Weight = 1; this.Hue = 0x47E; } public ScatteredCrystals(Serial serial) : base(serial) { } public override int LabelNumber { get { return 1074264; } }// scattered crystals public override void Serialize(GenericWriter writer) { base.Serialize(writer); writer.Write((int)0); // version } public override void Deserialize(GenericReader reader) { base.Deserialize(reader); int version = reader.ReadInt(); } } }