using System; namespace Server.Items { public class PortraitOfTheBride : Item { public override int LabelNumber { get { return 1075300; } }// Portrait of the Bride [Constructable] public PortraitOfTheBride() : base(0xE9F) { LootType = LootType.Blessed; Weight = 10.0; } public PortraitOfTheBride(Serial serial) : base(serial) { } public override void Serialize(GenericWriter writer) { base.Serialize(writer); writer.Write((int)0); // version } public override void Deserialize(GenericReader reader) { base.Deserialize(reader); int version = reader.ReadInt(); } } }