using System; namespace Server.Items { public class TalismanofGoblinSlaying : BaseTalisman { public override int LabelNumber { get { return 1095011; } }//Talisman of Goblin Slaying public override bool ForceShowName { get { return true; } } [Constructable] public TalismanofGoblinSlaying() : base(0x2F58) { Slayer = TalismanSlayerName.Goblin; MaxChargeTime = 1200; } public TalismanofGoblinSlaying(Serial serial) : base(serial) { } public override void Serialize(GenericWriter writer) { base.Serialize(writer); writer.WriteEncodedInt(0); // version } public override void Deserialize(GenericReader reader) { base.Deserialize(reader); int version = reader.ReadEncodedInt(); } } }