using System; namespace Server.Items { public class StatueSouth : Item { [Constructable] public StatueSouth() : base(0x139A) { Weight = 10; } public StatueSouth(Serial serial) : base(serial) { } public override bool ForceShowProperties { get { return ObjectPropertyList.Enabled; } } public override void Serialize(GenericWriter writer) { base.Serialize(writer); writer.Write((int)0); } public override void Deserialize(GenericReader reader) { base.Deserialize(reader); int version = reader.ReadInt(); } } public class StatueSouth2 : Item { [Constructable] public StatueSouth2() : base(0x1227) { Weight = 10; } public StatueSouth2(Serial serial) : base(serial) { } public override bool ForceShowProperties { get { return ObjectPropertyList.Enabled; } } public override void Serialize(GenericWriter writer) { base.Serialize(writer); writer.Write((int)0); } public override void Deserialize(GenericReader reader) { base.Deserialize(reader); int version = reader.ReadInt(); } } public class StatueNorth : Item { [Constructable] public StatueNorth() : base(0x139B) { Weight = 10; } public StatueNorth(Serial serial) : base(serial) { } public override bool ForceShowProperties { get { return ObjectPropertyList.Enabled; } } public override void Serialize(GenericWriter writer) { base.Serialize(writer); writer.Write((int)0); } public override void Deserialize(GenericReader reader) { base.Deserialize(reader); int version = reader.ReadInt(); } } public class StatueWest : Item { [Constructable] public StatueWest() : base(0x1226) { Weight = 10; } public StatueWest(Serial serial) : base(serial) { } public override bool ForceShowProperties { get { return ObjectPropertyList.Enabled; } } public override void Serialize(GenericWriter writer) { base.Serialize(writer); writer.Write((int)0); } public override void Deserialize(GenericReader reader) { base.Deserialize(reader); int version = reader.ReadInt(); } } public class StatueEast : Item { [Constructable] public StatueEast() : base(0x139C) { Weight = 10; } public StatueEast(Serial serial) : base(serial) { } public override bool ForceShowProperties { get { return ObjectPropertyList.Enabled; } } public override void Serialize(GenericWriter writer) { base.Serialize(writer); writer.Write((int)0); } public override void Deserialize(GenericReader reader) { base.Deserialize(reader); int version = reader.ReadInt(); } } public class StatueEast2 : Item { [Constructable] public StatueEast2() : base(0x1224) { Weight = 10; } public StatueEast2(Serial serial) : base(serial) { } public override bool ForceShowProperties { get { return ObjectPropertyList.Enabled; } } public override void Serialize(GenericWriter writer) { base.Serialize(writer); writer.Write((int)0); } public override void Deserialize(GenericReader reader) { base.Deserialize(reader); int version = reader.ReadInt(); } } public class StatueSouthEast : Item { [Constructable] public StatueSouthEast() : base(0x1225) { Weight = 10; } public StatueSouthEast(Serial serial) : base(serial) { } public override bool ForceShowProperties { get { return ObjectPropertyList.Enabled; } } public override void Serialize(GenericWriter writer) { base.Serialize(writer); writer.Write((int)0); } public override void Deserialize(GenericReader reader) { base.Deserialize(reader); int version = reader.ReadInt(); } } public class BustSouth : Item { [Constructable] public BustSouth() : base(0x12CB) { Weight = 10; } public BustSouth(Serial serial) : base(serial) { } public override bool ForceShowProperties { get { return ObjectPropertyList.Enabled; } } public override void Serialize(GenericWriter writer) { base.Serialize(writer); writer.Write((int)0); } public override void Deserialize(GenericReader reader) { base.Deserialize(reader); int version = reader.ReadInt(); } } public class BustEast : Item { [Constructable] public BustEast() : base(0x12CA) { Weight = 10; } public BustEast(Serial serial) : base(serial) { } public override bool ForceShowProperties { get { return ObjectPropertyList.Enabled; } } public override void Serialize(GenericWriter writer) { base.Serialize(writer); writer.Write((int)0); } public override void Deserialize(GenericReader reader) { base.Deserialize(reader); int version = reader.ReadInt(); } } [TypeAlias("Server.Items.StatuePegasus")] public class StatuePegasusSouth : Item { public override int LabelNumber { get { return 1044510; } } // pegasus statuette [Constructable] public StatuePegasusSouth() : base(0x139D) { Weight = 1.0; } public StatuePegasusSouth(Serial serial) : base(serial) { } public override bool ForceShowProperties { get { return ObjectPropertyList.Enabled; } } public override void Serialize(GenericWriter writer) { base.Serialize(writer); writer.Write((int)0); } public override void Deserialize(GenericReader reader) { base.Deserialize(reader); int version = reader.ReadInt(); } } [TypeAlias("Server.Items.StatuePegasus2")] public class StatuePegasusEast : Item { public override int LabelNumber { get { return 1044510; } } // pegasus statuette [Constructable] public StatuePegasusEast() : base(0x1228) { Weight = 1.0; } public StatuePegasusEast(Serial serial) : base(serial) { } public override bool ForceShowProperties { get { return ObjectPropertyList.Enabled; } } public override void Serialize(GenericWriter writer) { base.Serialize(writer); writer.Write((int)0); } public override void Deserialize(GenericReader reader) { base.Deserialize(reader); int version = reader.ReadInt(); } } public class SmallTowerSculpture : Item { [Constructable] public SmallTowerSculpture() : base(0x241A) { Weight = 1.0; } public SmallTowerSculpture(Serial serial) : base(serial) { } public override void Serialize(GenericWriter writer) { base.Serialize(writer); writer.Write((int)0); } public override void Deserialize(GenericReader reader) { base.Deserialize(reader); int version = reader.ReadInt(); } } [FlipableAttribute(0x494E, 0x494D)] public class StatueGargoyleEast : Item { [Constructable] public StatueGargoyleEast() : base(0x494E) { Weight = 1.0; } public StatueGargoyleEast(Serial serial) : base(serial) { } public override bool ForceShowProperties { get { return ObjectPropertyList.Enabled; } } public override void Serialize(GenericWriter writer) { base.Serialize(writer); writer.Write((int)0); } public override void Deserialize(GenericReader reader) { base.Deserialize(reader); int version = reader.ReadInt(); } } [FlipableAttribute(0x494D, 0x494E)] public class StatueGargoyleSouth : Item { [Constructable] public StatueGargoyleSouth() : base(0x494D) { Weight = 1.0; } public StatueGargoyleSouth(Serial serial) : base(serial) { } public override bool ForceShowProperties { get { return ObjectPropertyList.Enabled; } } public override void Serialize(GenericWriter writer) { base.Serialize(writer); writer.Write((int)0); } public override void Deserialize(GenericReader reader) { base.Deserialize(reader); int version = reader.ReadInt(); } } [FlipableAttribute(0x493C, 0x493B)] public class StatueGryphonEast : Item { [Constructable] public StatueGryphonEast() : base(0x493C) { Weight = 1.0; } public StatueGryphonEast(Serial serial) : base(serial) { } public override bool ForceShowProperties { get { return ObjectPropertyList.Enabled; } } public override void Serialize(GenericWriter writer) { base.Serialize(writer); writer.Write((int)0); } public override void Deserialize(GenericReader reader) { base.Deserialize(reader); int version = reader.ReadInt(); } } [FlipableAttribute(0x493B, 0x493C)] public class StatueGryphonSouth : Item { [Constructable] public StatueGryphonSouth() : base(0x493B) { Weight = 1.0; } public StatueGryphonSouth(Serial serial) : base(serial) { } public override bool ForceShowProperties { get { return ObjectPropertyList.Enabled; } } public override void Serialize(GenericWriter writer) { base.Serialize(writer); writer.Write((int)0); } public override void Deserialize(GenericReader reader) { base.Deserialize(reader); int version = reader.ReadInt(); } } }