using System; namespace Server.Items { [FlipableAttribute(0x4042, 0x4043)] public class GargoyleVase : Item { [Constructable] public GargoyleVase() : base(0x4042) { this.Weight = 10; } public GargoyleVase(Serial serial) : base(serial) { } public override bool ForceShowProperties { get { return ObjectPropertyList.Enabled; } } public override void Serialize(GenericWriter writer) { base.Serialize(writer); writer.Write((int)0); } public override void Deserialize(GenericReader reader) { base.Deserialize(reader); int version = reader.ReadInt(); } } }