using System; namespace Server.Items { [Furniture] [Flipable(0x2DD3, 0x2DD4)] public class ElvenAlchemyTable : Item { [Constructable] public ElvenAlchemyTable() : base(0x2DD3) { this.Weight = 15.0; } public ElvenAlchemyTable(Serial serial) : base(serial) { } public override int LabelNumber { get { return 1032407; } }// elven alchemy table public override void Serialize(GenericWriter writer) { base.Serialize(writer); writer.Write((int)0); // version } public override void Deserialize(GenericReader reader) { base.Deserialize(reader); int version = reader.ReadInt(); } } }