using System; using Server.Gumps; using Server.Multis; namespace Server.Items { public class FirePaintingAddon : BaseAddon { public override bool ForceShowProperties { get { return true; } } [CommandProperty(AccessLevel.GameMaster)] public DateTime NextResourceCount { get; set; } private int m_ResourceCount; [CommandProperty(AccessLevel.GameMaster)] public int ResourceCount { get { return m_ResourceCount; } set { m_ResourceCount = value; UpdateProperties(); } } [Constructable] public FirePaintingAddon(DirectionType type) : this(type, 0, DateTime.UtcNow + TimeSpan.FromDays(7)) { } [Constructable] public FirePaintingAddon(DirectionType type, int resCount, DateTime nextuse) { NextResourceCount = nextuse; ResourceCount = resCount; switch (type) { case DirectionType.East: AddComponent(new LocalizedAddonComponent(0x4C29, 1098378), 0, 0, 0); break; case DirectionType.South: AddComponent(new LocalizedAddonComponent(0x4C28, 1098378), 0, 0, 0); break; } } public FirePaintingAddon(Serial serial) : base(serial) { } public override void OnComponentUsed(AddonComponent component, Mobile from) { BaseHouse house = BaseHouse.FindHouseAt(from); if (house != null && (house.IsOwner(from) || (house.LockDowns.ContainsKey(this) && house.LockDowns[this] == from))) { if (ResourceCount > 0) { ResourceCount--; Item item = ScrollOfTranscendence.CreateRandom(1, 1); from.AddToBackpack(item); from.SendLocalizedMessage(1154177); // Scrolls of Transcendence have been placed in your backpack. } } else { from.SendLocalizedMessage(502092); // You must be in your house to do this. } } public override BaseAddonDeed Deed { get { return new FirePaintingDeed(); } } private class FirePaintingComponent : LocalizedAddonComponent { public FirePaintingComponent(int id) : base(id, 1098378) // painting { } public override void GetProperties(ObjectPropertyList list) { base.GetProperties(list); if (Addon is FirePaintingAddon) { list.Add(1154179, ((FirePaintingAddon)Addon).ResourceCount.ToString()); // Scrolls of Transcendence: ~1_COUNT~ } } public FirePaintingComponent(Serial serial) : base(serial) { } public override void Serialize(GenericWriter writer) { base.Serialize(writer); writer.Write(0); // Version } public override void Deserialize(GenericReader reader) { base.Deserialize(reader); int version = reader.ReadInt(); } } private void TryGiveResourceCount() { if (NextResourceCount < DateTime.UtcNow) { ResourceCount = Math.Min(140, m_ResourceCount + 1); NextResourceCount = DateTime.UtcNow + TimeSpan.FromDays(7); UpdateProperties(); } } public override void Serialize(GenericWriter writer) { base.Serialize(writer); writer.Write((int)0); TryGiveResourceCount(); writer.Write(m_ResourceCount); writer.Write(NextResourceCount); } public override void Deserialize(GenericReader reader) { base.Deserialize(reader); int version = reader.ReadInt(); m_ResourceCount = reader.ReadInt(); NextResourceCount = reader.ReadDateTime(); } } public class FirePaintingDeed : BaseAddonDeed, IRewardOption { public override int LabelNumber { get { return 1154182; } } // Fire Painting private DirectionType _Direction; [Constructable] public FirePaintingDeed() : base() { LootType = LootType.Blessed; } public FirePaintingDeed(Serial serial) : base(serial) { } public override void OnDoubleClick(Mobile from) { if (IsChildOf(from.Backpack)) { from.CloseGump(typeof(AddonOptionGump)); from.SendGump(new AddonOptionGump(this, 1154194)); // Choose a Facing: } else { from.SendLocalizedMessage(1062334); // This item must be in your backpack to be used. } } public void GetOptions(RewardOptionList list) { list.Add((int)DirectionType.South, 1075386); // South list.Add((int)DirectionType.East, 1075387); // East } public void OnOptionSelected(Mobile from, int choice) { _Direction = (DirectionType)choice; if (!Deleted) base.OnDoubleClick(from); } public override BaseAddon Addon { get { return new FirePaintingAddon(_Direction); } } public override void Serialize(GenericWriter writer) { base.Serialize(writer); writer.Write((int)0); } public override void Deserialize(GenericReader reader) { base.Deserialize(reader); int version = reader.ReadInt(); } } }