/*************************************************************************** * GumpImage.cs * ------------------- * begin : May 1, 2002 * copyright : (C) The RunUO Software Team * email : info@runuo.com * * $Id$ * ***************************************************************************/ /*************************************************************************** * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * ***************************************************************************/ using System; using Server.Network; namespace Server.Gumps { public class GumpImage : GumpEntry { private int m_X, m_Y; private int m_GumpID; private int m_Hue; public GumpImage( int x, int y, int gumpID ) : this( x, y, gumpID, 0 ) { } public GumpImage( int x, int y, int gumpID, int hue ) { m_X = x; m_Y = y; m_GumpID = gumpID; m_Hue = hue; } public int X { get { return m_X; } set { Delta( ref m_X, value ); } } public int Y { get { return m_Y; } set { Delta( ref m_Y, value ); } } public int GumpID { get { return m_GumpID; } set { Delta( ref m_GumpID, value ); } } public int Hue { get { return m_Hue; } set { Delta( ref m_Hue, value ); } } public override string Compile() { if ( m_Hue == 0 ) return String.Format( "{{ gumppic {0} {1} {2} }}", m_X, m_Y, m_GumpID ); else return String.Format( "{{ gumppic {0} {1} {2} hue={3} }}", m_X, m_Y, m_GumpID, m_Hue ); } private static byte[] m_LayoutName = Gump.StringToBuffer( "gumppic" ); private static byte[] m_HueEquals = Gump.StringToBuffer( " hue=" ); public override void AppendTo( IGumpWriter disp ) { disp.AppendLayout( m_LayoutName ); disp.AppendLayout( m_X ); disp.AppendLayout( m_Y ); disp.AppendLayout( m_GumpID ); if ( m_Hue != 0 ) { disp.AppendLayout( m_HueEquals ); disp.AppendLayoutNS( m_Hue ); } } } }