using System; using Server.Items; namespace Server.Items { public class OrochimarusHeart : Item { [Constructable] public OrochimarusHeart() : base( 7405 ) { Movable = true; Name = "Heart of Orochimaru"; Hue = 1000; } public OrochimarusHeart( Serial serial ) : base( serial ) { } public override void Serialize( GenericWriter writer ) { base.Serialize( writer ); writer.Write( (int) 0 ); // version } public override void Deserialize( GenericReader reader ) { base.Deserialize( reader ); int version = reader.ReadInt(); } } }