using System; using Server.Network; using Server.Prompts; using Server.Items; namespace Server.Items { public class LetterofGargoyleApprenticeship : Item { [Constructable] public LetterofGargoyleApprenticeship() : base( 0x14F0 ) { base.Weight = 1.0; base.Name = "Letter of Gargoyle Apprenticeship for Kyle in Uzeraan's Mansion"; Hue = 319; } public LetterofGargoyleApprenticeship( Serial serial ) : base( serial ) { } public override void Serialize( GenericWriter writer ) { base.Serialize( writer ); writer.Write( (int) 0 ); // version } public override void Deserialize( GenericReader reader ) { base.Deserialize( reader ); int version = reader.ReadInt(); } public override void OnDoubleClick( Mobile m ) { m.SendMessage( "Letter of Gargoyle Apprenticeship for Kyle" ); } } }