using System; using Server; namespace Server.Items { public class SavageHead : Item { [Constructable] public SavageHead() : this( 1 ) { } [Constructable] public SavageHead( int amount ) : base( 0x1DA0 ) { Name = "A Savage's Head"; Stackable = false; Hue = 1153; Weight = 0.1; Amount = amount; } public SavageHead( Serial serial ) : base( serial ) { } public override void Serialize( GenericWriter writer ) { base.Serialize( writer ); writer.Write( (int) 0 ); // version } public override void Deserialize( GenericReader reader ) { base.Deserialize( reader ); int version = reader.ReadInt(); } } }