using System; using Server; using Server.Gumps; using Server.Network; using Server.Items; using Server.Mobiles; using Server.Commands; namespace Server.Gumps { public class Lothar5Gump : Gump { public static void Initialize() { CommandSystem.Register("Lothar5Gump", AccessLevel.GameMaster, new CommandEventHandler(Lothar5Gump_OnCommand)); } private static void Lothar5Gump_OnCommand( CommandEventArgs e ) { e.Mobile.SendGump( new Lothar5Gump( e.Mobile ) ); } public Lothar5Gump( Mobile owner ) : base( 50,50 ) { //---------------------------------------------------------------------------------------------------- AddPage( 0 ); AddImageTiled( 54, 33, 369, 400, 2624 ); AddAlphaRegion( 54, 33, 369, 400 ); AddImageTiled( 416, 39, 44, 389, 203 ); //--------------------------------------Window size bar-------------------------------------------- AddImage( 97, 49, 9005 ); AddImageTiled( 58, 39, 29, 390, 10460 ); AddImageTiled( 412, 37, 31, 389, 10460 ); AddLabel( 140, 60, 0x34, "Lothar's Teachings" ); AddHtml( 107, 140, 300, 230, "" + //----------------------/----------------------------------------------/ "Well done young adventurer! Take these Apprentice Gloves as a reward for your efforts.

Next I require a Dark Feather from a Dark Harpy.

Take this Level 6 Letter of Recommendation to Brianna and she will summon the creature for you.

Beware! This creature will be slightly more difficult than the last.

Now go young adventurer, and bring me back the Dark Feather!" + "", false, true); // AddImage( 430, 9, 10441); AddImageTiled( 40, 38, 17, 391, 9263 ); AddImage( 6, 25, 10421 ); AddImage( 34, 12, 10420 ); AddImageTiled( 94, 25, 342, 15, 10304 ); AddImageTiled( 40, 427, 415, 16, 10304 ); AddImage( -10, 314, 10402 ); AddImage( 56, 150, 10411 ); AddImage( 155, 120, 2103 ); AddImage( 136, 84, 96 ); AddButton( 225, 390, 0xF7, 0xF8, 0, GumpButtonType.Reply, 0 ); //-------------------------------------------------------------------------------------------------------------- } public override void OnResponse( NetState state, RelayInfo info ) //Function for GumpButtonType.Reply Buttons { Mobile from = state.Mobile; switch ( info.ButtonID ) { case 0: //Case uses the ActionIDs defenied above. Case 0 defenies the actions for the button with the action id 0 { //Cancel from.SendMessage( "Fight with all your might!" ); break; } } } } }