using System; using Server; namespace Server.Items { public class ApprenticeEarrings : SilverEarrings { [Constructable] public ApprenticeEarrings() { Name = "Hero Apprentice Earrings"; Attributes.BonusInt = 3; Attributes.RegenMana = 2; Attributes.SpellDamage = 5; LootType = LootType.Blessed; } public ApprenticeEarrings( Serial serial ) : base( serial ) { } public override void Serialize( GenericWriter writer ) { base.Serialize( writer ); writer.Write( (int) 0 ); } public override void Deserialize(GenericReader reader) { base.Deserialize( reader ); int version = reader.ReadInt(); } } }