//////////////////////////////////////// // // // Generated by CEO's YAAAG - V1.2 // // (Yet Another Arya Addon Generator) // // // //////////////////////////////////////// using System; using Server; using Server.Items; namespace Server.Items { public class HopesMemorialAddon : BaseAddon { private static int[,] m_AddOnSimpleComponents = new int[,] { {9966, -4, 0, 0}, {9968, -4, 0, 0}, {9966, -3, -2, 0}// 1 2 3 , {9968, -3, -2, 0}, {9966, -2, -3, 0}, {9968, -2, -3, 0}// 4 5 6 , {9966, 0, -3, 0}, {9968, 0, -3, 0}, {9966, 1, -3, 0}// 7 8 9 , {9968, 1, -3, 0}, {9966, 3, -2, 0}, {9968, 3, -2, 0}// 10 11 12 , {9966, 4, 0, 0}, {9968, 4, 0, 0}, {3207, 2, 1, 0}// 13 14 29 , {3207, -2, 1, 0}, {3207, 0, 3, 0}, {3146, -1, 2, 0}// 30 31 40 , {3146, 1, 2, 0}, {3312, 2, 1, 0}// 41 42 }; public override BaseAddonDeed Deed { get { return new HopesMemorialAddonDeed(); } } [ Constructable ] public HopesMemorialAddon() { for (int i = 0; i < m_AddOnSimpleComponents.Length / 4; i++) AddComponent( new AddonComponent( m_AddOnSimpleComponents[i,0] ), m_AddOnSimpleComponents[i,1], m_AddOnSimpleComponents[i,2], m_AddOnSimpleComponents[i,3] ); AddComplexComponent( (BaseAddon) this, 10079, 1, 1, 0, 115, -1, "", 1);// 15 AddComplexComponent( (BaseAddon) this, 10079, -2, 1, 0, 115, -1, "", 1);// 16 AddComplexComponent( (BaseAddon) this, 9154, 0, 2, 20, 115, -1, "", 1);// 17 AddComplexComponent( (BaseAddon) this, 9154, 1, 2, 20, 115, -1, "", 1);// 18 AddComplexComponent( (BaseAddon) this, 9160, 0, 1, 20, 115, -1, "", 1);// 19 AddComplexComponent( (BaseAddon) this, 9160, 1, 1, 20, 115, -1, "", 1);// 20 AddComplexComponent( (BaseAddon) this, 9162, 2, 2, 20, 115, -1, "", 1);// 21 AddComplexComponent( (BaseAddon) this, 9164, -1, 2, 20, 115, -1, "", 1);// 22 AddComplexComponent( (BaseAddon) this, 9166, 2, 1, 20, 115, -1, "", 1);// 23 AddComplexComponent( (BaseAddon) this, 9168, -1, 1, 20, 115, -1, "ceramic roof", 1);// 24 AddComplexComponent( (BaseAddon) this, 4476, 0, 1, 0, 2923, -1, "Hope, Even though you are gone, your beauty is all around us. I will love you always, Daddy", 1);// 25 AddComplexComponent( (BaseAddon) this, 9654, 0, 2, 5, 0, -1, "A Hand Blown Tinkerbell Figurine Specially for Hope", 1);// 26 AddComplexComponent( (BaseAddon) this, 9035, 1, 2, 0, 0, -1, "A Rose Hand-Picked For Hope", 1);// 27 AddComplexComponent( (BaseAddon) this, 9035, -1, 2, 0, 0, -1, "A Rose Hand-Picked For Hope", 1);// 28 AddComplexComponent( (BaseAddon) this, 3146, 2, 1, 23, 0, -1, "Pixie Dust", 1);// 32 AddComplexComponent( (BaseAddon) this, 3146, 1, 1, 23, 0, -1, "Pixie Dust", 1);// 33 AddComplexComponent( (BaseAddon) this, 3146, 0, 1, 23, 0, -1, "Pixie Dust", 1);// 34 AddComplexComponent( (BaseAddon) this, 3146, -1, 1, 23, 0, -1, "Pixie Dust", 1);// 35 AddComplexComponent( (BaseAddon) this, 3146, -1, 2, 23, 0, -1, "Pixie Dust", 1);// 36 AddComplexComponent( (BaseAddon) this, 3146, 0, 2, 23, 0, -1, "Pixie Dust", 1);// 37 AddComplexComponent( (BaseAddon) this, 3146, 1, 2, 23, 0, -1, "Pixie Dust", 1);// 38 AddComplexComponent( (BaseAddon) this, 3146, 2, 2, 23, 0, -1, "Pixie Dust", 1);// 39 AddComplexComponent( (BaseAddon) this, 3196, 2, 1, 19, 2576, -1, "Hope's Rose", 1);// 43 AddComplexComponent( (BaseAddon) this, 3196, 2, 1, 9, 2576, -1, "Hope's Rose", 1);// 44 AddComplexComponent( (BaseAddon) this, 3195, 2, 2, 16, 2576, -1, "Hope's Rose", 1);// 45 } public HopesMemorialAddon( Serial serial ) : base( serial ) { } private static void AddComplexComponent(BaseAddon addon, int item, int xoffset, int yoffset, int zoffset, int hue, int lightsource) { AddComplexComponent(addon, item, xoffset, yoffset, zoffset, hue, lightsource, null, 1); } private static void AddComplexComponent(BaseAddon addon, int item, int xoffset, int yoffset, int zoffset, int hue, int lightsource, string name, int amount) { AddonComponent ac; ac = new AddonComponent(item); if (name != null && name.Length > 0) ac.Name = name; if (hue != 0) ac.Hue = hue; if (amount > 1) { ac.Stackable = true; ac.Amount = amount; } if (lightsource != -1) ac.Light = (LightType) lightsource; addon.AddComponent(ac, xoffset, yoffset, zoffset); } public override void Serialize( GenericWriter writer ) { base.Serialize( writer ); writer.Write( 0 ); // Version } public override void Deserialize( GenericReader reader ) { base.Deserialize( reader ); int version = reader.ReadInt(); } } public class HopesMemorialAddonDeed : BaseAddonDeed { public override BaseAddon Addon { get { return new HopesMemorialAddon(); } } [Constructable] public HopesMemorialAddonDeed() { Name = "HopesMemorial"; } public HopesMemorialAddonDeed( Serial serial ) : base( serial ) { } public override void Serialize( GenericWriter writer ) { base.Serialize( writer ); writer.Write( 0 ); // Version } public override void Deserialize( GenericReader reader ) { base.Deserialize( reader ); int version = reader.ReadInt(); } } }