//////////////////////////////////////// // // // Generated by CEO's YAAAG - V1.2 // // (Yet Another Arya Addon Generator) // // // //////////////////////////////////////// using System; using Server; using Server.Items; namespace Server.Items { public class FAScavengerHuntYardRewardAddon : BaseAddon { private static int[,] m_AddOnSimpleComponents = new int[,] { {6051, -2, 0, 0}, {6052, -2, 1, 0}, {6054, -2, -1, 0}// 1 2 3 , {6056, -2, 2, 0}, {3377, -2, -1, 3}, {3225, -2, -1, 0}// 4 5 6 , {3226, -2, 0, 0}, {3227, -2, 1, 0}, {3228, -2, 0, 0}// 7 8 9 , {3231, -2, 2, 0}, {3225, -2, 1, 0}, {3205, -2, 2, 4}// 10 11 12 , {6039, -1, 0, 0}, {6039, -1, 1, 0}, {6039, 0, 0, 0}// 13 14 15 , {6039, 0, 1, 0}, {6045, 1, 1, 0}, {6046, 1, 0, 0}// 16 17 18 , {6047, 0, -1, 0}, {6048, -1, -1, 0}, {6049, -1, 2, 0}// 19 20 21 , {6050, 0, 2, 0}, {6053, 1, -1, 0}, {6055, 1, 2, 0}// 22 23 24 , {3229, -1, -1, 0}, {3231, 1, -1, 0}, {3225, 0, -1, 0}// 28 29 30 , {3226, 0, -1, 0}, {3227, -1, -1, 0}, {2860, 2, 0, 0}// 31 32 33 , {6811, 1, -1, 4}// 34 }; public override BaseAddonDeed Deed { get { return new FAScavengerHuntYardRewardAddonDeed(); } } [ Constructable ] public FAScavengerHuntYardRewardAddon() { for (int i = 0; i < m_AddOnSimpleComponents.Length / 4; i++) AddComponent( new AddonComponent( m_AddOnSimpleComponents[i,0] ), m_AddOnSimpleComponents[i,1], m_AddOnSimpleComponents[i,2], m_AddOnSimpleComponents[i,3] ); AddComplexComponent( (BaseAddon) this, 5363, 0, 1, 5, 0, -1, "SS Camelot", 1);// 25 AddComplexComponent( (BaseAddon) this, 5365, 2, 0, 6, 0, -1, "Far Seeing Eye", 1);// 26 AddComplexComponent( (BaseAddon) this, 5358, 2, 0, 3, 0, -1, "Scavenger Hunt Item List", 1);// 27 } public FAScavengerHuntYardRewardAddon( Serial serial ) : base( serial ) { } private static void AddComplexComponent(BaseAddon addon, int item, int xoffset, int yoffset, int zoffset, int hue, int lightsource) { AddComplexComponent(addon, item, xoffset, yoffset, zoffset, hue, lightsource, null, 1); } private static void AddComplexComponent(BaseAddon addon, int item, int xoffset, int yoffset, int zoffset, int hue, int lightsource, string name, int amount) { AddonComponent ac; ac = new AddonComponent(item); if (name != null && name.Length > 0) ac.Name = name; if (hue != 0) ac.Hue = hue; if (amount > 1) { ac.Stackable = true; ac.Amount = amount; } if (lightsource != -1) ac.Light = (LightType) lightsource; addon.AddComponent(ac, xoffset, yoffset, zoffset); } public override void Serialize( GenericWriter writer ) { base.Serialize( writer ); writer.Write( 0 ); // Version } public override void Deserialize( GenericReader reader ) { base.Deserialize( reader ); int version = reader.ReadInt(); } } public class FAScavengerHuntYardRewardAddonDeed : BaseAddonDeed { public override BaseAddon Addon { get { return new FAScavengerHuntYardRewardAddon(); } } [Constructable] public FAScavengerHuntYardRewardAddonDeed() { Name = "FAScavengerHuntYardReward"; } public FAScavengerHuntYardRewardAddonDeed( Serial serial ) : base( serial ) { } public override void Serialize( GenericWriter writer ) { base.Serialize( writer ); writer.Write( 0 ); // Version } public override void Deserialize( GenericReader reader ) { base.Deserialize( reader ); int version = reader.ReadInt(); } } }