using System; using Server.Items; namespace Server.Mobiles { [CorpseName("a lava elemental corpse")] public class LavaElemental : BaseCreature { [Constructable] public LavaElemental() : base(AIType.AI_Mage, FightMode.Closest, 10, 1, 0.2, 0.4) { Name = "a lava elemental"; Body = 720; SetStr(446, 510); SetDex(160, 190); SetInt(360, 430); SetHits(270, 290); SetDamage(12, 18); SetDamageType(ResistanceType.Physical, 10); SetDamageType(ResistanceType.Fire, 90); SetResistance(ResistanceType.Physical, 60, 70); SetResistance(ResistanceType.Fire, 20, 30); SetResistance(ResistanceType.Cold, 20, 30); SetResistance(ResistanceType.Poison, 100); SetResistance(ResistanceType.Energy, 40, 50); SetSkill(SkillName.EvalInt, 84.8, 92.6); SetSkill(SkillName.Magery, 80.0, 92.7); SetSkill(SkillName.Meditation, 97.8, 120.0); SetSkill(SkillName.MagicResist, 101.9, 106.2); SetSkill(SkillName.Tactics, 80.3, 94.0); SetSkill(SkillName.Wrestling, 71.7, 85.4); SetSkill(SkillName.Poisoning, 90.0, 100.0); SetSkill(SkillName.DetectHidden, 75.1); PackItem(new Nightshade(4)); PackItem(new SulfurousAsh(5)); PackItem(new LesserPoisonPotion()); } public LavaElemental(Serial serial) : base(serial) { } public override void GenerateLoot() { AddLoot(LootPack.FilthyRich, 3); AddLoot(LootPack.Gems, 2); AddLoot(LootPack.MedScrolls); } public override int GetAttackSound() { return 0x60A; } public override int GetDeathSound() { return 0x60B; } public override int GetHurtSound() { return 0x60C; } public override int GetIdleSound() { return 0x60D; } public override void Serialize(GenericWriter writer) { base.Serialize(writer); writer.Write((int)0); } public override void Deserialize(GenericReader reader) { base.Deserialize(reader); int version = reader.ReadInt(); } } }