using System; namespace Server.Mobiles { [CorpseName("a dragon corpse")] public class Dragon : BaseCreature { [Constructable] public Dragon() : base(AIType.AI_Mage, FightMode.Closest, 10, 1, 0.2, 0.4) { Name = "a dragon"; Body = Utility.RandomList(12, 59); BaseSoundID = 362; SetStr(796, 825); SetDex(86, 105); SetInt(436, 475); SetHits(478, 495); SetDamage(16, 22); SetDamageType(ResistanceType.Physical, 100); SetResistance(ResistanceType.Physical, 55, 65); SetResistance(ResistanceType.Fire, 60, 70); SetResistance(ResistanceType.Cold, 30, 40); SetResistance(ResistanceType.Poison, 25, 35); SetResistance(ResistanceType.Energy, 35, 45); SetSkill(SkillName.EvalInt, 30.1, 40.0); SetSkill(SkillName.Magery, 30.1, 40.0); SetSkill(SkillName.MagicResist, 99.1, 100.0); SetSkill(SkillName.Tactics, 97.6, 100.0); SetSkill(SkillName.Wrestling, 90.1, 92.5); Fame = 15000; Karma = -15000; VirtualArmor = 60; Tamable = true; ControlSlots = 3; MinTameSkill = 93.9; SetSpecialAbility(SpecialAbility.DragonBreath); } public Dragon(Serial serial) : base(serial) { } public override bool ReacquireOnMovement { get { return !Controlled; } } public override bool AutoDispel { get { return !Controlled; } } public override int TreasureMapLevel { get { return 4; } } public override int Meat { get { return 19; } } public override int DragonBlood { get { return 8; } } public override int Hides { get { return 20; } } public override HideType HideType { get { return HideType.Barbed; } } public override int Scales { get { return 7; } } public override ScaleType ScaleType { get { return (Body == 12 ? ScaleType.Yellow : ScaleType.Red); } } public override FoodType FavoriteFood { get { return FoodType.Meat; } } public override bool CanAngerOnTame { get { return true; } } public override bool CanFly { get { return true; } } public override void GenerateLoot() { AddLoot(LootPack.FilthyRich, 2); AddLoot(LootPack.Gems, 8); } public override void Serialize(GenericWriter writer) { base.Serialize(writer); writer.Write((int)0); } public override void Deserialize(GenericReader reader) { base.Deserialize(reader); int version = reader.ReadInt(); } } }