using System; using System.Collections.Generic; using Server.Network; namespace Server.Misc { public class Paperdoll { public static void Initialize() { EventSink.PaperdollRequest += new PaperdollRequestEventHandler(EventSink_PaperdollRequest); } public static void EventSink_PaperdollRequest(PaperdollRequestEventArgs e) { Mobile beholder = e.Beholder; Mobile beheld = e.Beheld; beholder.Send(new DisplayPaperdoll(beheld, Titles.ComputeTitle(beholder, beheld), beheld.AllowEquipFrom(beholder))); if (beholder.ViewOPL) { List items = beheld.Items; for (int i = 0; i < items.Count; ++i) beholder.Send(items[i].OPLPacket); // NOTE: OSI sends MobileUpdate when opening your own paperdoll. // It has a very bad rubber-banding affect. What positive affects does it have? } } } }