using System; using Server.Items; using Server.Targeting; using Server.Network; using Server.Regions; using Server.Mobiles; using Server.Spells; namespace Server.ACC.CSS.Systems.Avatar { public class AvatarMarkOfGodsSpell : AvatarSpell { private static SpellInfo m_Info = new SpellInfo( "Mark Of Gods", "Britemus Por Ylemis", //SpellCircle.Fifth, -1, 9002 ); public override SpellCircle Circle { get { return SpellCircle.Fifth; } } public override double RequiredSkill{ get{ return 20; } } public override int RequiredMana{ get{ return 10; } } public override int RequiredTithing{ get{ return 10; } } public AvatarMarkOfGodsSpell( Mobile caster, Item scroll ) : base( caster, scroll, m_Info ) { } public override void OnCast() { Caster.Target = new InternalTarget( this ); } public override bool CheckCast() { if ( !base.CheckCast() ) return false; return SpellHelper.CheckTravel( Caster, TravelCheckType.Mark ); } public void Target( RecallRune rune ) { if ( !Caster.CanSee( rune ) ) { Caster.SendLocalizedMessage( 500237 ); // Target can not be seen. } else if ( !SpellHelper.CheckTravel( Caster, TravelCheckType.Mark ) ) { } else if ( SpellHelper.CheckMulti( Caster.Location, Caster.Map, !Core.AOS ) ) { Caster.SendLocalizedMessage( 501942 ); // That location is blocked. } else if ( !rune.IsChildOf( Caster.Backpack ) ) { Caster.LocalOverheadMessage( MessageType.Regular, 0x3B2, 1062422 ); // You must have this rune in your backpack in order to mark it. } else if ( CheckSequence() ) { rune.Mark( Caster ); Caster.FixedParticles( 0x376A, 9, 32, 0x13AF, EffectLayer.Waist ); Caster.PlaySound( 0x1FA ); } FinishSequence(); } private class InternalTarget : Target { private AvatarMarkOfGodsSpell m_Owner; public InternalTarget( AvatarMarkOfGodsSpell owner ) : base( 12, false, TargetFlags.None ) { m_Owner = owner; } protected override void OnTarget( Mobile from, object o ) { if ( o is RecallRune ) { m_Owner.Target( (RecallRune) o ); } else { from.Send( new MessageLocalized( from.Serial, from.Body, MessageType.Regular, 0x3B2, 3, 501797, from.Name, "" ) ); // I cannot mark that object. } } protected override void OnTargetFinish( Mobile from ) { m_Owner.FinishSequence(); } } } }