using System; using System.Collections; using Server.Misc; using Server.Targeting; using Server.Network; using Server.Items; using Server.Spells; namespace Server.ACC.CSS.Systems.Ancient { public class AncientDetectTrapSpell : AncientSpell { private static SpellInfo m_Info = new SpellInfo( "Detect Trap", "Wis Jux", 206, 9002, Reagent.SpidersSilk, Reagent.Nightshade ); public override SpellCircle Circle { get { return SpellCircle.First; } } public AncientDetectTrapSpell(Mobile caster, Item scroll) : base(caster, scroll, m_Info) { } public override void OnCast() { if (CheckSequence()) Caster.Target = new InternalTarget(this); } private static Hashtable m_UnderEffect = new Hashtable(); private static void RemoveEffect(object state) { Mobile m = (Mobile)state; m_UnderEffect.Remove(m); m.SendMessage("You can no longer see hidden traps"); } public static bool UnderEffect(Mobile m) { return m_UnderEffect.Contains(m); } public void Target(Mobile m) { if (!Caster.CanSee(m)) { Caster.SendLocalizedMessage(500237); // Target can not be seen. } else if (CheckSequence()) { SpellHelper.Turn(Caster, m); Timer t = (Timer)m_UnderEffect[m]; if (Caster.Player && m.Player && t == null) { TimeSpan duration = SpellHelper.GetDuration(Caster, m); m_UnderEffect[m] = t = Timer.DelayCall(duration, new TimerStateCallback(RemoveEffect), m); m.SendMessage("You can now see hidden traps!"); Map duck = m.Map; if (duck == Map.Felucca) m.Map = Map.Malas; else m.Map = Map.Felucca; m.Map = duck; m.FixedParticles(0x3818, 10, 15, 5028, EffectLayer.Head); m.PlaySound(0x104); } } FinishSequence(); } private class InternalTarget : Target { private AncientDetectTrapSpell m_Owner; public InternalTarget(AncientDetectTrapSpell owner) : base(12, false, TargetFlags.Beneficial) { m_Owner = owner; } protected override void OnTarget(Mobile from, object o) { if (o is Mobile) m_Owner.Target((Mobile)o); } protected override void OnTargetFinish(Mobile from) { m_Owner.FinishSequence(); } } } }