using System; using Server; using Server.Items; using Server.Mobiles; using Server.Gumps; using Server.Guilds; using Server.Network; using System.Collections.Generic; using System.Globalization; namespace Server.Engines.VvV { public class BattleStatsGump : Gump { public VvVBattle Battle { get; set; } public static readonly int Color16 = Engines.Quests.BaseQuestGump.C32216(0xB22222); public BattleStatsGump(PlayerMobile pm, VvVBattle battle) : base(50, 50) { Battle = battle; BattleTeam leader = battle.GetLeader(); Guild myGuild = pm.Guild as Guild; if (leader == null || leader.Guild == null || myGuild == null) return; AddBackground(0, 0, 500, 500, 9380); AddHtmlLocalized(0, 40, 500, 20, 1154645, "#1154945", Color16, false, false); // The Battle between Vice and Virtue has ended! AddHtml(40, 65, 420, 20, String.Format("{0} [{1}] has won the battle!", leader.Guild.Name, leader.Guild.Abbreviation), false, false); int y = 90; if (leader.Guild.Alliance != null) { AddHtml(40, y, 420, 20, String.Format("The {0} Alliance has won the battle!", leader.Guild.Alliance.Name), false, false); y += 25; } BattleTeam team = Battle.GetTeam(myGuild); //TODO: Are totals the PLAYERS OVERALL totals, or the guild/alliance totals for that battle??? Or that players totals for that battle /*silver += (int)ViceVsVirtueSystem.Instance.GetPoints(pm); VvVPlayerEntry entry = ViceVsVirtueSystem.Instance.GetPlayerEntry(pm); if (entry != null) { score = entry.Score; }*/ AddHtmlLocalized(40, y, 420, 20, 1154947, team.Silver.ToString("N0", CultureInfo.GetCultureInfo("en-US")), Color16, false, false); // Total Silver Points: ~1_val~ y += 25; AddHtmlLocalized(40, y, 420, 20, 1154948, team.Score.ToString("N0", CultureInfo.GetCultureInfo("en-US")), Color16, false, false); // Total Score: ~1_val~ y += 25; AddHtmlLocalized(40, y, 420, 20, 1154949, team.Kills.ToString("N0", CultureInfo.GetCultureInfo("en-US")), Color16, false, false); y += 25; AddHtmlLocalized(40, y, 420, 20, 1154950, team.Assists.ToString("N0", CultureInfo.GetCultureInfo("en-US")), Color16, false, false); y += 25; AddHtmlLocalized(40, y, 420, 20, 1154951, team.Deaths.ToString("N0", CultureInfo.GetCultureInfo("en-US")), Color16, false, false); y += 25; AddHtmlLocalized(40, y, 420, 20, 1154952, team.Stolen.ToString("N0", CultureInfo.GetCultureInfo("en-US")), Color16, false, false); y += 25; AddHtmlLocalized(40, y, 420, 20, 1154953, team.ReturnedSigils.ToString("N0", CultureInfo.GetCultureInfo("en-US")), Color16, false, false); y += 25; AddHtmlLocalized(40, y, 420, 20, 1154954, team.ViceReturned.ToString("N0", CultureInfo.GetCultureInfo("en-US")), Color16, false, false); y += 25; AddHtmlLocalized(40, y, 420, 20, 1154955, team.VirtueReturned.ToString("N0", CultureInfo.GetCultureInfo("en-US")), Color16, false, false); y += 25; AddHtmlLocalized(40, y, 420, 20, 1154956, team.Disarmed.ToString("N0", CultureInfo.GetCultureInfo("en-US")), Color16, false, false); y += 25; } } }