using System; using Server; using System.Collections.Generic; using System.Linq; using Server.Mobiles; using Server.Items; using Server.Engines.CityLoyalty; namespace Server.Engines.Blackthorn { public class InvasionDefinition { public Rectangle2D[] SpawnRecs { get; set; } public Point3D BeaconLoc { get; set; } public InvasionDefinition(Rectangle2D[] spawn, Point3D beaconLoc) { SpawnRecs = spawn; BeaconLoc = beaconLoc; } } }