using System; using Server.Network; using Server.Mobiles; using Server.Engines.Quests; namespace Server.Items { public class PerfectBlackPearlDecor : Item { public override int LabelNumber { get { return 1154257; } } // Perfect Black Pearl [Constructable] public PerfectBlackPearlDecor() : base(0xF7A) { this.Movable = false; } public override void OnDoubleClick(Mobile from) { if (!from.InRange(this, 2)) { from.SendLocalizedMessage(500446); // That is too far away. } Item reg = from.Backpack.FindItemByType(typeof(PerfectBlackPearl)); if (reg == null) { PlayerMobile pm = (PlayerMobile)from; if (pm.ExploringTheDeepQuest == ExploringTheDeepQuestChain.Sorcerers) { Container pack = from.Backpack; pack.TryDropItem(from, new PerfectBlackPearl(), false); from.SendLocalizedMessage(1154489); // You received a Quest Item! } else { from.SendLocalizedMessage(1154325); // You feel as though by doing this you are missing out on an important part of your journey... } } else { from.SendLocalizedMessage(1154331); // You already have one of these. You don't need another. } } public PerfectBlackPearlDecor(Serial serial) : base(serial) { } public override void Serialize(GenericWriter writer) { base.Serialize(writer); writer.Write((int)0); // version } public override void Deserialize(GenericReader reader) { base.Deserialize(reader); int version = reader.ReadInt(); } } public class PerfectBlackPearl : BaseDecayingItem { public override int LabelNumber { get { return 1154257; } } // Perfect Black Pearl [Constructable] public PerfectBlackPearl() : base(0xF7A) { this.Stackable = false; this.LootType = LootType.Blessed; this.Weight = 1; } public override void GetProperties(ObjectPropertyList list) { base.GetProperties(list); list.Add(1072351); // Quest Item } public override int Lifespan { get { return 3600; } } public override bool UseSeconds { get { return false; } } public PerfectBlackPearl(Serial serial) : base(serial) { } public override void Serialize(GenericWriter writer) { base.Serialize(writer); writer.Write((int)0); // version } public override void Deserialize(GenericReader reader) { base.Deserialize(reader); int version = reader.ReadInt(); } } public class BurstingBrimstoneDecor : Item { public override int LabelNumber { get { return 1154258; } } // Bursting Brimstone [Constructable] public BurstingBrimstoneDecor() : base(0xF7F) { this.Movable = false; } public override void OnDoubleClick(Mobile from) { if (!from.InRange(this, 2)) { from.SendLocalizedMessage(500446); // That is too far away. } Item reg = from.Backpack.FindItemByType(typeof(BurstingBrimstone)); if (reg == null) { PlayerMobile pm = (PlayerMobile)from; if (pm.ExploringTheDeepQuest == ExploringTheDeepQuestChain.Sorcerers) { Container pack = from.Backpack; pack.TryDropItem(from, new BurstingBrimstone(), false); from.SendLocalizedMessage(1154489); // You received a Quest Item! } else { from.SendLocalizedMessage(1154325); // You feel as though by doing this you are missing out on an important part of your journey... } } else { from.SendLocalizedMessage(1154331); // You already have one of these. You don't need another. } } public BurstingBrimstoneDecor(Serial serial) : base(serial) { } public override void Serialize(GenericWriter writer) { base.Serialize(writer); writer.Write((int)0); // version } public override void Deserialize(GenericReader reader) { base.Deserialize(reader); int version = reader.ReadInt(); } } public class BurstingBrimstone : BaseDecayingItem { public override int LabelNumber { get { return 1154258; } } // Bursting Brimstone [Constructable] public BurstingBrimstone() : base(0xF7F) { this.Stackable = false; this.LootType = LootType.Blessed; this.Weight = 1; } public override void GetProperties(ObjectPropertyList list) { base.GetProperties(list); list.Add(1072351); // Quest Item } public override int Lifespan { get { return 3600; } } public override bool UseSeconds { get { return false; } } public BurstingBrimstone(Serial serial) : base(serial) { } public override void Serialize(GenericWriter writer) { base.Serialize(writer); writer.Write((int)0); // version } public override void Deserialize(GenericReader reader) { base.Deserialize(reader); int version = reader.ReadInt(); } } public class BrightDaemonBloodDecor : Item { public override int LabelNumber { get { return 1154259; } } // Bright Daemon Blood [Constructable] public BrightDaemonBloodDecor() : base(0xF7D) { this.Movable = false; } public override void OnDoubleClick(Mobile from) { if (!from.InRange(this, 2)) { from.SendLocalizedMessage(500446); // That is too far away. } Item reg = from.Backpack.FindItemByType(typeof(BrightDaemonBlood)); if (reg == null) { PlayerMobile pm = (PlayerMobile)from; if (pm.ExploringTheDeepQuest == ExploringTheDeepQuestChain.Sorcerers) { Container pack = from.Backpack; pack.TryDropItem(from, new BrightDaemonBlood(), false); from.SendLocalizedMessage(1154489); // You received a Quest Item! } else { from.SendLocalizedMessage(1154325); // You feel as though by doing this you are missing out on an important part of your journey... } } else { from.SendLocalizedMessage(1154331); // You already have one of these. You don't need another. } } public BrightDaemonBloodDecor(Serial serial) : base(serial) { } public override void Serialize(GenericWriter writer) { base.Serialize(writer); writer.Write((int)0); // version } public override void Deserialize(GenericReader reader) { base.Deserialize(reader); int version = reader.ReadInt(); } } public class BrightDaemonBlood : BaseDecayingItem { public override int LabelNumber { get { return 1154259; } } // Bright Daemon Blood [Constructable] public BrightDaemonBlood() : base(0xF7D) { this.Stackable = false; this.LootType = LootType.Blessed; this.Weight = 1; } public override void GetProperties(ObjectPropertyList list) { base.GetProperties(list); list.Add(1072351); // Quest Item } public override int Lifespan { get { return 3600; } } public override bool UseSeconds { get { return false; } } public BrightDaemonBlood(Serial serial) : base(serial) { } public override void Serialize(GenericWriter writer) { base.Serialize(writer); writer.Write((int)0); // version } public override void Deserialize(GenericReader reader) { base.Deserialize(reader); int version = reader.ReadInt(); } } public class MightyMandrakeDecor : Item { public override int LabelNumber { get { return 1154260; } } // Mighty Mandrake [Constructable] public MightyMandrakeDecor() : base(0xF86) { this.Movable = false; } public override void OnDoubleClick(Mobile from) { if (!from.InRange(this, 2)) { from.SendLocalizedMessage(500446); // That is too far away. } Item reg = from.Backpack.FindItemByType(typeof(MightyMandrake)); if (reg == null) { PlayerMobile pm = (PlayerMobile)from; if (pm.ExploringTheDeepQuest == ExploringTheDeepQuestChain.Sorcerers) { Container pack = from.Backpack; pack.TryDropItem(from, new MightyMandrake(), false); from.SendLocalizedMessage(1154489); // You received a Quest Item! } else { from.SendLocalizedMessage(1154325); // You feel as though by doing this you are missing out on an important part of your journey... } } else { from.SendLocalizedMessage(1154331); // You already have one of these. You don't need another. } } public MightyMandrakeDecor(Serial serial) : base(serial) { } public override void Serialize(GenericWriter writer) { base.Serialize(writer); writer.Write((int)0); // version } public override void Deserialize(GenericReader reader) { base.Deserialize(reader); int version = reader.ReadInt(); } } public class MightyMandrake : BaseDecayingItem { public override int LabelNumber { get { return 1154260; } } // Mighty Mandrake [Constructable] public MightyMandrake() : base(0xF86) { this.Stackable = false; this.LootType = LootType.Blessed; this.Weight = 1; } public override void GetProperties(ObjectPropertyList list) { base.GetProperties(list); list.Add(1072351); // Quest Item } public override int Lifespan { get { return 3600; } } public override bool UseSeconds { get { return false; } } public MightyMandrake(Serial serial) : base(serial) { } public override void Serialize(GenericWriter writer) { base.Serialize(writer); writer.Write((int)0); // version } public override void Deserialize(GenericReader reader) { base.Deserialize(reader); int version = reader.ReadInt(); } } public class BurlyBoneDecor : Item { public override int LabelNumber { get { return 1154261; } } // Burly Bone [Constructable] public BurlyBoneDecor() : base(0xF7E) { this.Movable = false; } public override void OnDoubleClick(Mobile from) { if (!from.InRange(this, 2)) { from.SendLocalizedMessage(500446); // That is too far away. } Item reg = from.Backpack.FindItemByType(typeof(BurlyBone)); if (reg == null) { PlayerMobile pm = (PlayerMobile)from; if (pm.ExploringTheDeepQuest == ExploringTheDeepQuestChain.Sorcerers) { Container pack = from.Backpack; pack.TryDropItem(from, new BurlyBone(), false); from.SendLocalizedMessage(1154489); // You received a Quest Item! } else { from.SendLocalizedMessage(1154325); // You feel as though by doing this you are missing out on an important part of your journey... } } else { from.SendLocalizedMessage(1154331); // You already have one of these. You don't need another. } } public BurlyBoneDecor(Serial serial) : base(serial) { } public override void Serialize(GenericWriter writer) { base.Serialize(writer); writer.Write((int)0); // version } public override void Deserialize(GenericReader reader) { base.Deserialize(reader); int version = reader.ReadInt(); } } public class BurlyBone : BaseDecayingItem { public override int LabelNumber { get { return 1154261; } } // Burly Bone [Constructable] public BurlyBone() : base(0xF7E) { this.Stackable = false; this.LootType = LootType.Blessed; this.Weight = 1; } public override void GetProperties(ObjectPropertyList list) { base.GetProperties(list); list.Add(1072351); // Quest Item } public override int Lifespan { get { return 3600; } } public override bool UseSeconds { get { return false; } } public BurlyBone(Serial serial) : base(serial) { } public override void Serialize(GenericWriter writer) { base.Serialize(writer); writer.Write((int)0); // version } public override void Deserialize(GenericReader reader) { base.Deserialize(reader); int version = reader.ReadInt(); } } }