using Server; using System; namespace Server.Items { public class FishingGuideBook3 : BaseBook { [Constructable] public FishingGuideBook3() : base( Utility.Random( 0xFF1, 2 ), false ) { Name = "Volume 3 - Uncommon Dungeon Fish"; } public static readonly BookContent Content = new BookContent ( null, "Cpt. Piddlewash", new BookPageInfo ( "Crag Snapper:", "Crag Snapper be fine", "eating. Just mind yer", "fingers. " ), new BookPageInfo ( "Cutthrout Trout:", "This dungeon menace", "'tis the very one that", "gave rise to the ol'", "saying. 'Ne'er take a", "bath in dungeon water. " ), new BookPageInfo ( "Darkfish:", "Ye find this fish in", "undergroun rivers and", "lakes. But only dark", "undergroun rivers and", "lakes. " ), new BookPageInfo ( "Demon Trout:", "Beware, this big devil", "comes out of the water", "spicy. " ), new BookPageInfo ( "Drakefish:", "The smaller cousin o'", "the dragonfish, this", "beauty be much easier", "to catch and thus more", "commonly used in cooking." ), new BookPageInfo ( "Dungeon Chub:", "This be the only", "subterranean member", "o' the chub family. " ), new BookPageInfo ( "Grim Cisco:", "This fish is sought", "for medicinal", "purposes. They say", "it be the best cure", "for hysteria. " ), new BookPageInfo ( "Infernal Tuna:", "This fish be deadly", "poisonous unless ye", "cook it in butter", "with a bit o' ", "thyme and serve it", "will ale. " ), new BookPageInfo ( "Lurker Fish:", "These fish like to", "hide up under", "corpses floating", "in underground rivers." ), new BookPageInfo ( "Orc Bass:", "If ye be ever ", "chased by orcs, ", "throw one down an", "keep runnin! Ever", "since I started", "tellin' folks this,", "I been sellin more", "orc bass. " ), new BookPageInfo ( "Snaggletoth Bass:", "This dungeon lurker", "be resemblin' a ", "large mouth bass", "excepting it be", "having huge jagged", "teeth." ), new BookPageInfo ( "Tormented Pike:", "This pike be hunted", "by every monster in", "Sosaria except few a", "few." ) ); public override BookContent DefaultContent{ get{ return Content; } } public FishingGuideBook3( Serial serial ) : base( serial ) { } public override void Serialize( GenericWriter writer ) { base.Serialize( writer ); writer.WriteEncodedInt( (int)0 ); // version } public override void Deserialize( GenericReader reader ) { base.Deserialize( reader ); int version = reader.ReadEncodedInt(); } } }