using System; using Server.Items; using Server.Network; namespace Server.Items { public class WormJarFull : Item { [Constructable] public WormJarFull() : base( 0x1007 ) { Name = "Bait Jar (It's Full)"; Hue = 1113; Weight = 1.0; } public WormJarFull( Serial serial ) : base( serial ) { } public override void Serialize( GenericWriter writer ) { base.Serialize( writer ); writer.Write( (int) 0 ); // version } public override void Deserialize( GenericReader reader ) { base.Deserialize( reader ); int version = reader.ReadInt(); } } }