using System; using Server; namespace Server.Items { public class ApprenticeRing : SilverRing { [Constructable] public ApprenticeRing() { Name = "Hero Apprentice Ring"; Attributes.BonusStr = 2; Attributes.RegenHits = 2; Attributes.NightSight = 1; LootType = LootType.Blessed; } public ApprenticeRing( Serial serial ) : base( serial ) { } public override void Serialize( GenericWriter writer ) { base.Serialize( writer ); writer.Write( (int) 0 ); } public override void Deserialize(GenericReader reader) { base.Deserialize( reader ); int version = reader.ReadInt(); } } }